SpikeGS: Reconstruct 3D Scene Captured by a Fast-Moving Bio-Inspired Camera

3D Gaussian Splatting (3DGS) has been proven to exhibit exceptional performance in reconstructing 3D scenes. However, the effectiveness of 3DGS heavily relies on sharp images, and fulfilling this requirement presents challenges in real-world scenarios particularly when utilizing fast-moving cameras. This limitation severely constrains the practical application of 3DGS and may compromise the feasibility of real-time reconstruction. To mitigate these challenges, we proposed Spike Gaussian Splatting (SpikeGS), the first framework that integrates the Bayer-pattern spike streams into the 3DGS pipeline to reconstruct 3D scenes captured by a fast-moving high temporal color spike camera in one second. With accumulation rasterization, interval supervision, and a special designed pipeline, SpikeGS realizes continuous spatiotemporal perception while extracts detailed structure and texture from Bayer-pattern spike stream which is unstable and lacks details. Extensive experiments on both synthetic and real-world datasets demonstrate the superiority of SpikeGS compared with existing spike-based and deblur 3D scene reconstruction methods.

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Publication Details

Journal
Proceedings of the AAAI Conference on Artificial Intelligence
Published
2025-04-11
DOI
https://doi.org/10.1609/aaai.v39i3.32340
Primary Topic
Cell Image Analysis Techniques
Type
article
Field-Weighted Citation Impact
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article

SpikeGS: Reconstruct 3D Scene Captured by a Fast-Moving Bio-Inspired Camera

Liwen Hu, Yijia Guo, Jiawei Yao, Tiejun Huang et al.
Proceedings of the AAAI Conference on Artificial Intelligence
Cell Image Analysis Techniques
article

SpikeGS: Reconstruct 3D Scene Captured by a Fast-Moving Bio-Inspired Camera

Liwen Hu, Yijia Guo, Jiawei Yao, Tiejun Huang, Лей Ма, Yuanxi Bai
article en

Abstract

3D Gaussian Splatting (3DGS) has been proven to exhibit exceptional performance in reconstructing 3D scenes. However, the effectiveness of 3DGS heavily relies on sharp images, and fulfilling this requirement presents challenges in real-world scenarios particularly when utilizing fast-moving cameras. This limitation severely constrains the practical application of 3DGS and may compromise the feasibility of real-time reconstruction. To mitigate these challenges, we proposed Spike Gaussian Splatting (SpikeGS), the first framework that integrates the Bayer-pattern spike streams into the 3DGS pipeline to reconstruct 3D scenes captured by a fast-moving high temporal color spike camera in one second. With accumulation rasterization, interval supervision, and a special designed pipeline, SpikeGS realizes continuous spatiotemporal perception while extracts detailed structure and texture from Bayer-pattern spike stream which is unstable and lacks details. Extensive experiments on both synthetic and real-world datasets demonstrate the superiority of SpikeGS compared with existing spike-based and deblur 3D scene reconstruction methods.

Proceedings of the AAAI Conference on Artificial IntelligenceVol. 39(3)
King University (US), University of Washington (US), Peking University (CN), Imaging Center (US)
Openalex Percentile: Top 80%
Cell Image Analysis Techniques
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SpikeGS: Reconstruct 3D Scene Captured by a Fast-Moving Bio-Inspired Camera — Liwen Hu, Yijia Guo, et al. · Proceedings of the AAAI Conference on Artificial Intelligence (2025) | TGRS Research Map | TGRS