CtrlAvatar: Controllable Avatars Generation via Disentangled Invertible Networks

As virtual experiences grow in popularity, the demand for realistic, personalized, and animatable human avatars increases. Traditional methods, relying on fixed templates, often produce costly avatars that lack expressiveness and realism. To overcome these challenges, we introduce Controllable Avatars generation via disentangled invertible networks (CtrlAvatar), a real-time framework for generating lifelike and customizable avatars. CtrlAvatar uses disentangled invertible networks to separate the deformation process into implicit body geometry and explicit texture components. This approach eliminates the need for repeated occupancy reconstruction, enabling detailed and coherent animations. The body geometry component ensures anatomical accuracy, while the texture component allows for complex, artifact-free clothing customization. This architecture ensures smooth integration between body movements and surface details. By optimizing transformations with position-varying offsets from the avatar’s initial Linear Blend Skinning vertices, CtrlAvatar achieves flexible, natural deformations that adapt to various scenarios. Extensive experiments show that CtrlAvatar outperforms other methods in quality, diversity, controllability, and cost-efficiency, marking a significant advancement in avatar generation.

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Publication Details

Journal
Proceedings of the AAAI Conference on Artificial Intelligence
Published
2025-04-11
DOI
https://doi.org/10.1609/aaai.v39i7.32747
Primary Topic
Modular Robots and Swarm Intelligence
Type
article
Field-Weighted Citation Impact
0.00

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article

CtrlAvatar: Controllable Avatars Generation via Disentangled Invertible Networks

Shuai Li, Wenfeng Song, Yang Ding, Fei Hou et al.
Proceedings of the AAAI Conference on Artificial Intelligence
Modular Robots and Swarm Intelligence
article

CtrlAvatar: Controllable Avatars Generation via Disentangled Invertible Networks

Shuai Li, Wenfeng Song, Yang Ding, Fei Hou, Aimin Hao, Xia Hou
article en

Abstract

As virtual experiences grow in popularity, the demand for realistic, personalized, and animatable human avatars increases. Traditional methods, relying on fixed templates, often produce costly avatars that lack expressiveness and realism. To overcome these challenges, we introduce Controllable Avatars generation via disentangled invertible networks (CtrlAvatar), a real-time framework for generating lifelike and customizable avatars. CtrlAvatar uses disentangled invertible networks to separate the deformation process into implicit body geometry and explicit texture components. This approach eliminates the need for repeated occupancy reconstruction, enabling detailed and coherent animations. The body geometry component ensures anatomical accuracy, while the texture component allows for complex, artifact-free clothing customization. This architecture ensures smooth integration between body movements and surface details. By optimizing transformations with position-varying offsets from the avatar’s initial Linear Blend Skinning vertices, CtrlAvatar achieves flexible, natural deformations that adapt to various scenarios. Extensive experiments show that CtrlAvatar outperforms other methods in quality, diversity, controllability, and cost-efficiency, marking a significant advancement in avatar generation.

Proceedings of the AAAI Conference on Artificial IntelligenceVol. 39(7)
Institute of Software (CN), Beijing Information Science & Technology University (CN), Beihang University (CN)
National Natural Science Foundation of China, Beijing Science and Technology Planning Project
Openalex Percentile: Top 86%
Modular Robots and Swarm Intelligence
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