Free-Moving Object Reconstruction and Pose Estimation with Virtual Camera
We propose an approach for reconstructing free-moving object from a monocular RGB video. Most existing methods either assume scene prior, hand pose prior, object category pose prior, or rely on local optimization with multiple sequence segments. We propose a method that allows free interaction with the object in front of a moving camera without relying on any prior, and optimizes the sequence globally without any segments. We progressively optimize the object shape and pose simultaneously based on an implicit neural representation. A key aspect of our method is a virtual camera system that reduces the search space of the optimization significantly. We evaluate our method on the standard HO3D dataset and a collection of egocentric RGB sequences captured with a head-mounted device. We demonstrate that our approach outperforms most methods significantly, and is on par with recent techniques that assume prior information.
Authors
- Haixin Shi
- David Ferstl
- Mathieu Salzmann (ORCID: https://orcid.org/0000-0002-8347-8637)
- Daniel Koguciuk (ORCID: https://orcid.org/0000-0002-1109-4626)
- Yinlin Hu (ORCID: https://orcid.org/0000-0003-2614-5200)
- Juan-Ting Lin
Institutions
- Magic Leap (United States) (US)
Publication Details
- Journal
- Proceedings of the AAAI Conference on Artificial Intelligence
- Published
- 2025-04-11
- DOI
- https://doi.org/10.1609/aaai.v39i7.32736
- Citations
- 1
- Primary Topic
- Advanced Vision and Imaging
- Type
- article
- Field-Weighted Citation Impact
- 0.43