Active Reinforcement Learning Strategies for Offline Policy Improvement

Learning agents that excel at sequential decision-making tasks must continuously resolve the problem of exploration and exploitation for optimal learning. However, such interactions with the environment online might be prohibitively expensive and may involve some constraints, such as a limited budget for agent-environment interactions and restricted exploration in certain regions of the state space. Examples include selecting candidates for medical trials and training agents in complex navigation environments. This problem necessitates the study of active reinforcement learning strategies that collect minimal additional experience trajectories by reusing existing offline data previously collected by some unknown behavior policy. In this work, we propose an active reinforcement learning method capable of collecting trajectories that can augment existing offline data. With extensive experimentation, we demonstrate that our proposed method reduces additional online interaction with the environment by up to 75% over competitive baselines across various continuous control environments such as Gym-MuJoCo locomotion environments as well as Maze2d, AntMaze, CARLA and IsaacSimGo1. To the best of our knowledge, this is the first work that addresses the active learning problem in the context of sequential decision-making and reinforcement learning.

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Publication Details

Journal
Proceedings of the AAAI Conference on Artificial Intelligence
Published
2025-04-11
DOI
https://doi.org/10.1609/aaai.v39i16.33803
Primary Topic
Elevator Systems and Control
Type
article
Field-Weighted Citation Impact
0.00

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article

Active Reinforcement Learning Strategies for Offline Policy Improvement

Ambedkar Dukkipati, Ranga Shaarad Ayyagari, Parag Dutta, Basab Dasgupta et al.
Proceedings of the AAAI Conference on Artificial Intelligence
Elevator Systems and Control
article

Active Reinforcement Learning Strategies for Offline Policy Improvement

Ambedkar Dukkipati, Ranga Shaarad Ayyagari, Parag Dutta, Basab Dasgupta, Prabhas Reddy Onteru
article en

Abstract

Learning agents that excel at sequential decision-making tasks must continuously resolve the problem of exploration and exploitation for optimal learning. However, such interactions with the environment online might be prohibitively expensive and may involve some constraints, such as a limited budget for agent-environment interactions and restricted exploration in certain regions of the state space. Examples include selecting candidates for medical trials and training agents in complex navigation environments. This problem necessitates the study of active reinforcement learning strategies that collect minimal additional experience trajectories by reusing existing offline data previously collected by some unknown behavior policy. In this work, we propose an active reinforcement learning method capable of collecting trajectories that can augment existing offline data. With extensive experimentation, we demonstrate that our proposed method reduces additional online interaction with the environment by up to 75% over competitive baselines across various continuous control environments such as Gym-MuJoCo locomotion environments as well as Maze2d, AntMaze, CARLA and IsaacSimGo1. To the best of our knowledge, this is the first work that addresses the active learning problem in the context of sequential decision-making and reinforcement learning.

Proceedings of the AAAI Conference on Artificial IntelligenceVol. 39(16)
Indian Institute of Science Bangalore (IN)
Science and Engineering Research Board
Openalex Percentile: Top 81%
Elevator Systems and Control
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Active Reinforcement Learning Strategies for Offline Policy Improvement — Ambedkar Dukkipati, Ranga Shaarad Ayyagari, et al. · Proceedings of the AAAI Conference on Artificial Intelligence (2025) | TGRS Research Map | TGRS