National Grand Theatre “24 Jiyue” MR Experience: A Multidimensional Analysis Based on the IoT Game Visitor Experience Evaluation Model
This study aims to explore the impact of IoT-based games on visitor experience in the “24 Jiyue” Mixed Reality (MR) experience at the National Grand Theatre. Through exploratory research, quantitative and qualitative data were collected to evaluate the effects of the game on visitors’ emotions, overall experience, and workload. The findings provide insights for cultural institutions to enhance visitor experiences using IoT and MR technologies, thereby promoting the application and development of these technologies in the cultural sector.
Authors
- Zhuoqing Song
- Fangxu Wu
Institutions
- Beijing Institute of Graphic Communication (CN)
- University of Glasgow (GB)
Publication Details
- Journal
- Cognitive Science & Interactive Art Systems
- Published
- 2025-03-19
- DOI
- https://doi.org/10.37420/j.csias.2025.001
- Primary Topic
- Advanced Technologies in Various Fields
- Type
- article
- Field-Weighted Citation Impact
- 0.00