Knowledge of dental and oral health before and after counseling using quartet cards for elementary school students

Background: Playing while learning is one of the hobbies among elementary students to increase students’ knowledge and motivation of learning, one of them with quartet card game. The material in this game is formed in cards presented in the form of pictures and equipped with descriptions of the pictures. Objective: The aim of this study was to describe the knowledge of dental and oral health before and after counseling using quartet card for fourth grade students at SDN Pancoran Mas 01 Depok. Methods: This research method is a quasi-experimental study with a total sampling technique of 57 students of class IV. The data collection instrument used was pre and post test questionnaire sheets from previous research which had been modified with a total of 10 questions and quartet card counseling media. Results: The results of this study showed that the average value of knowledge before counseling was 65% in the sufficient category, and after counseling was 93% in the good category. And the frequency distribution in the good category is 49.1% to 94.7%, in the sufficient category is 29.8% to 2.3% and in the less category is 21.1% to 0%. Conclusion: The results showed that there was an average increase in students' dental and oral health knowledge after counseling by 28% which proved that the quartet card counseling was able to increase students' knowledge

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Publication Details

Journal
Journal Center of Excellent Health Assistive Technology
Published
2025-03-30
DOI
https://doi.org/10.36082/jchat.v3i1.2222
Primary Topic
Dental Research and COVID-19
Type
article
Field-Weighted Citation Impact
0.00
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article

Knowledge of dental and oral health before and after counseling using quartet cards for elementary school students

Siti Nurbayani Tauchid, Marisa Salsabilah
Journal Center of Excellent Health Assistive Technology
Dental Research and COVID-19
article

Knowledge of dental and oral health before and after counseling using quartet cards for elementary school students

Siti Nurbayani Tauchid, Marisa Salsabilah
article en

Abstract

Background: Playing while learning is one of the hobbies among elementary students to increase students’ knowledge and motivation of learning, one of them with quartet card game. The material in this game is formed in cards presented in the form of pictures and equipped with descriptions of the pictures. Objective: The aim of this study was to describe the knowledge of dental and oral health before and after counseling using quartet card for fourth grade students at SDN Pancoran Mas 01 Depok. Methods: This research method is a quasi-experimental study with a total sampling technique of 57 students of class IV. The data collection instrument used was pre and post test questionnaire sheets from previous research which had been modified with a total of 10 questions and quartet card counseling media. Results: The results of this study showed that the average value of knowledge before counseling was 65% in the sufficient category, and after counseling was 93% in the good category. And the frequency distribution in the good category is 49.1% to 94.7%, in the sufficient category is 29.8% to 2.3% and in the less category is 21.1% to 0%. Conclusion: The results showed that there was an average increase in students' dental and oral health knowledge after counseling by 28% which proved that the quartet card counseling was able to increase students' knowledge

Journal Center of Excellent Health Assistive TechnologyVol. 3(1)
Jakarta State Polytechnic (ID)
Openalex Percentile: Top 88%
Dental Research and COVID-19
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