Using immersive virtual reality to measure strike and dip and teach geological mapping concepts
The transition to online learning during the COVID-19 pandemic highlighted the need for more accessible and inclusive alternatives to traditional field-based geoscience education. In 2020, a web-hosted desktop virtual reality interface to take strike and dip (S&D) measurements was piloted with generally positive results from user feedback. However, the platform was developed to be used in an immersive virtual reality (iVR) environment. This paper presents a case study evaluating the user experience and learning outcomes of the iVR S&D program designed to facilitate teaching geological mapping concepts. Twelve students participated in the study, completing five mapping exercises within the iVR environment and providing feedback through pre- and post-mapping surveys and structured interviews focusing on the user experience and perceptions of S&D in iVR. We found that students performed well on the mapping exercises, the iVR environment enhanced their learning, and scaffolded assignments and learning community contributed to their self-efficacy. While acknowledging the limitations of iVR in replicating real-world field conditions, we find that it is successful at building student skills and confidence while demonstrating the potential of iVR S&D as an effective accessible tool for teaching geological mapping concepts and improving spatial reasoning skills.
Authors
- Ashley D’Antonio (ORCID: https://orcid.org/0000-0001-7160-4109)
- Natalie Bursztyn (ORCID: https://orcid.org/0000-0003-1531-3221)
- Bart Masters
Institutions
- Pennsylvania State University (US)
- Oregon State University (US)
- Research Experiences for Undergraduates (US)
- University of Montana (US)
Publication Details
- Journal
- Earth Science Systems and Society
- Published
- 2025-04-09
- DOI
- https://doi.org/10.1144/esss2024-008
- Citations
- 1
- Primary Topic
- Geological Modeling and Analysis
- Type
- article
- Field-Weighted Citation Impact
- 1.34