All-in-Net: Scorekeeping in Basketball Training using a Mobile Phone Camera and Image

As basketball is one of the crowd's favorite invasion games, methods are being developed to enhance players' performance as technology improves. Recording large parts of training significantly reduces subjective training assessment compared to objective aspects. In this paper, basketball players and coaches use a mobile application based on image processing for achievements, measuring shooting the basket from different positions on the court and displaying feedback. The shooting technique and the percentage of success are measured using an algorithm that identifies the angle of the shot to the basket. The system monitors players' knowledge of results during training using one mobile phone camera. The paper describes the architecture and design of the mobile computing and application: Pre-training (define goals based on past performance and level of training difficulty), during training (data collection and compatible camera), and post-training (analysis and visualization of results). Finally, the paper discusses validation and implications.

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Publication Details

Journal
EAI Endorsed Transactions on Internet of Things
Published
2025-04-09
DOI
https://doi.org/10.4108/eetiot.9061
Primary Topic
Video Analysis and Summarization
Type
article
Field-Weighted Citation Impact
0.00
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article

All-in-Net: Scorekeeping in Basketball Training using a Mobile Phone Camera and Image

Yonit Rusho, Marcelo Sihman, Yeshayahu Huzler
EAI Endorsed Transactions on Internet of Things
Video Analysis and Summarization
article

All-in-Net: Scorekeeping in Basketball Training using a Mobile Phone Camera and Image

Yonit Rusho, Marcelo Sihman, Yeshayahu Huzler
article en

Abstract

As basketball is one of the crowd's favorite invasion games, methods are being developed to enhance players' performance as technology improves. Recording large parts of training significantly reduces subjective training assessment compared to objective aspects. In this paper, basketball players and coaches use a mobile application based on image processing for achievements, measuring shooting the basket from different positions on the court and displaying feedback. The shooting technique and the percentage of success are measured using an algorithm that identifies the angle of the shot to the basket. The system monitors players' knowledge of results during training using one mobile phone camera. The paper describes the architecture and design of the mobile computing and application: Pre-training (define goals based on past performance and level of training difficulty), during training (data collection and compatible camera), and post-training (analysis and visualization of results). Finally, the paper discusses validation and implications.

EAI Endorsed Transactions on Internet of ThingsVol. 11
Shenkar College of Engineering and Design (IL), Levinsky-Wingate Academic College (IL)
Openalex Percentile: Top 94%
Video Analysis and Summarization
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