Comparison of Graphics Application Public Interfaces DirectX 12 and Vulkan
This study is aimed at studying modern graphical APIs, studying their performance, capabilities, as well as comparing them with previous generation graphical interfaces. The purpose of the study is to study the performance of these interfaces when used under the same conditions. It is necessary to find out which of the interfaces represents not only the best performance, but also the most stable implementation. In the course of the article, the main innovations that are characteristic of both new generation graphical interfaces were first considered. First of all, these are changes in the field of asynchronous calculations, namely changes in the pipeline. The most obvious use of these technologies is in game development, but graphical interfaces are also widely used in science to visualize results. The performance and stability results of both interfaces were obtained by comparing them with the previous generation interface during the study.
Authors
- Zhuldyz Sailau kyzy (ORCID: https://orcid.org/0000-0001-7605-7634)
- Махаббат Коккоз
- Г. Т. Даненова (ORCID: https://orcid.org/0000-0003-3301-7282)
- Talgat Akhmetzhanov (ORCID: https://orcid.org/0000-0002-6386-037X)
- Gulnur ABILDAEVA
Publication Details
- Journal
- Trudy Universiteta
- Published
- 2025-03-19
- DOI
- https://doi.org/10.52209/1609-1825_2025_1_483
- Primary Topic
- 3D Modeling in Geospatial Applications
- Type
- article
- Field-Weighted Citation Impact
- 0.00