MASKING THE USE OF PROCEDURAL GENERATION IN VIDEO GAMES
Publication Details
- Journal
- Telecommunication and information technologies
- Published
- 2025-01-01
- DOI
- https://doi.org/10.31673/2412-4338.2025.016070
- Primary Topic
- Artificial Intelligence in Games
- Type
- article
- Field-Weighted Citation Impact
- 0.00