Utilizing Digital Therapeutics Technology to Improve Willingness to Actively Participate in Gait Rehabilitation Training and Increase Interest in Treatment

In this study, we demonstrated the feasibility of 'Morning Walk S200' as a rehabilitation training tool using an eXtended Reality (XR) system for those who are in need of gait rehabilitation. The lower limb rehabilitation training robot performs repetitive training according to the specified input gait trajectory. While the robot constructs passive training, it is crucial to encourage patients to engage in active training in order to enhance treatment effectiveness. 'Morning Walk S200' utilizes a diverse range of VR (Virtual Reality) experiences—such as walking through Saryeoni Forest in Jeju Island, landscaping, a baseball batting game, and the Blue and White Flag game—all designed to improve patients' active participation and increase interest in their treatment. Additionally, this study includes several papers that validate the technical efficiency of "Morning Walk S200" and examine the VR content. We suggest that developing innovative and engaging treatment options is essential, highlighting the need to utilize VR content effectively to enhance the outcomes of gait rehabilitation training.

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Publication Details

Journal
Tehnički glasnik
Published
2025-04-07
DOI
https://doi.org/10.31803/tg-20240229101629
Primary Topic
Stroke Rehabilitation and Recovery
Type
article
Field-Weighted Citation Impact
0.00
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article

Utilizing Digital Therapeutics Technology to Improve Willingness to Actively Participate in Gait Rehabilitation Training and Increase Interest in Treatment

Dong Keun Kim, Sujin Hwang, Hae‐Won Koo, Jee Youn Moon
Tehnički glasnik
Stroke Rehabilitation and Recovery
article

Utilizing Digital Therapeutics Technology to Improve Willingness to Actively Participate in Gait Rehabilitation Training and Increase Interest in Treatment

Dong Keun Kim, Sujin Hwang, Hae‐Won Koo, Jee Youn Moon
article en

Abstract

In this study, we demonstrated the feasibility of 'Morning Walk S200' as a rehabilitation training tool using an eXtended Reality (XR) system for those who are in need of gait rehabilitation. The lower limb rehabilitation training robot performs repetitive training according to the specified input gait trajectory. While the robot constructs passive training, it is crucial to encourage patients to engage in active training in order to enhance treatment effectiveness. 'Morning Walk S200' utilizes a diverse range of VR (Virtual Reality) experiences—such as walking through Saryeoni Forest in Jeju Island, landscaping, a baseball batting game, and the Blue and White Flag game—all designed to improve patients' active participation and increase interest in their treatment. Additionally, this study includes several papers that validate the technical efficiency of "Morning Walk S200" and examine the VR content. We suggest that developing innovative and engaging treatment options is essential, highlighting the need to utilize VR content effectively to enhance the outcomes of gait rehabilitation training.

Tehnički glasnikVol. 19(2)
Sangmyung University (KR)
Openalex Percentile: Top 90%
Stroke Rehabilitation and Recovery
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