Sparse-View 3D Reconstruction of Clothed Humans via Normal Maps

We present a novel deep learning-based approach to the 3D reconstruction of clothed humans using weak supervision via 2D normal maps. Given a single RGB image or multiview images, our network is optimized to infer a person-specific signed distance function (SDF) discretized on a tetrahedral mesh surrounding the body in a rest pose. Subsequently, estimated human pose and camera parameters are used to generate a normal map from the SDF. A key aspect of our approach is the direct use of the Marching Tetrahedra algorithm in end-to-end optimization, and in order to do so we derive analytical gradients to facilitate straightforward differentiation (and thus backpropagation). Additionally, predicted normal maps allow us to leverage pretrained image-to-normal networks in order to minimize a surface error instead of a photometric error. We demonstrate the efficacy of our approach on both labeled and in-the-wild data in the context of existing clothed human reconstruction methods.

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Publication Details

Published
2025-02-26
DOI
https://doi.org/10.1109/wacv61041.2025.00012
Citations
1
Primary Topic
3D Shape Modeling and Analysis
Type
article
Field-Weighted Citation Impact
1.33

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article

Sparse-View 3D Reconstruction of Clothed Humans via Normal Maps

Jane Y. Wu, Ronald Fedkiw, Diego Thomas
1 citations
3D Shape Modeling and Analysis
1.33
article

Sparse-View 3D Reconstruction of Clothed Humans via Normal Maps

Jane Y. Wu, Ronald Fedkiw, Diego Thomas
article en
1 citations

Abstract

We present a novel deep learning-based approach to the 3D reconstruction of clothed humans using weak supervision via 2D normal maps. Given a single RGB image or multiview images, our network is optimized to infer a person-specific signed distance function (SDF) discretized on a tetrahedral mesh surrounding the body in a rest pose. Subsequently, estimated human pose and camera parameters are used to generate a normal map from the SDF. A key aspect of our approach is the direct use of the Marching Tetrahedra algorithm in end-to-end optimization, and in order to do so we derive analytical gradients to facilitate straightforward differentiation (and thus backpropagation). Additionally, predicted normal maps allow us to leverage pretrained image-to-normal networks in order to minimize a surface error instead of a photometric error. We demonstrate the efficacy of our approach on both labeled and in-the-wild data in the context of existing clothed human reconstruction methods.

Kyushu University (JP), Stanford University (US)
Office of Naval Research
Openalex Percentile: Top 25%
3D Shape Modeling and Analysis
1.33
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Sparse-View 3D Reconstruction of Clothed Humans via Normal Maps — Jane Y. Wu, Ronald Fedkiw, et al. · (2025) | TGRS Research Map | TGRS