GaussianBeV: 3D Gaussian Representation meets Perception Models for BeV Segmentation

The Bird's-eye View (BeV) representation is widely used for 3D perception from multi-view camera images. It allows to merge features from different cameras into a common space, providing a unified representation of the 3D scene. The key component is the view transformer, which transforms image views into the BeV. However, actual view transformer methods based on geometry or cross-attention do not provide a sufficiently detailed representation of the scene, as they use a sub-sampling of the 3D space that is non-optimal for modeling the fine structures of the environment. In this paper, we propose GaussianBeV, a novel method for transforming image features to BeV by finely representing the scene using a set of 3D gaussians located and oriented in 3D space. This representation is then splat-tered to produce the BeV feature map by adapting recent advances in 3D representation rendering based on gaussian splatting [12]. GaussianBeV is the first approach to use this 3D gaussian modeling and 3D scene rendering process in an optimization free manner, i. e. without optimizing it on a specific scene and directly integrated into a single stage model for BeV scene understanding. Experiments show that the proposed representation is highly effective and place Gaussian BeV as the new state-of-the-art on the BeV semantic segmentation task on the nuScenes dataset [2].

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Publication Details

Published
2025-02-26
DOI
https://doi.org/10.1109/wacv61041.2025.00225
Citations
3
Primary Topic
Medical Imaging Techniques and Applications
Type
article
Field-Weighted Citation Impact
4.08
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article

GaussianBeV: 3D Gaussian Representation meets Perception Models for BeV Segmentation

Florian Chabot, Guillaume Lapouge, Nicolas Granger
3 citations
Medical Imaging Techniques and Applications
4.08
article

GaussianBeV: 3D Gaussian Representation meets Perception Models for BeV Segmentation

Florian Chabot, Guillaume Lapouge, Nicolas Granger
article en
3 citations

Abstract

The Bird's-eye View (BeV) representation is widely used for 3D perception from multi-view camera images. It allows to merge features from different cameras into a common space, providing a unified representation of the 3D scene. The key component is the view transformer, which transforms image views into the BeV. However, actual view transformer methods based on geometry or cross-attention do not provide a sufficiently detailed representation of the scene, as they use a sub-sampling of the 3D space that is non-optimal for modeling the fine structures of the environment. In this paper, we propose GaussianBeV, a novel method for transforming image features to BeV by finely representing the scene using a set of 3D gaussians located and oriented in 3D space. This representation is then splat-tered to produce the BeV feature map by adapting recent advances in 3D representation rendering based on gaussian splatting [12]. GaussianBeV is the first approach to use this 3D gaussian modeling and 3D scene rendering process in an optimization free manner, i. e. without optimizing it on a specific scene and directly integrated into a single stage model for BeV scene understanding. Experiments show that the proposed representation is highly effective and place Gaussian BeV as the new state-of-the-art on the BeV semantic segmentation task on the nuScenes dataset [2].

Commissariat à l'Énergie Atomique et aux Énergies Alternatives (FR), Laboratoire d'Intégration des Systèmes et des Technologies (FR)
Reduced inequalities
Openalex Percentile: Top 7%
Medical Imaging Techniques and Applications
4.08
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