Adaptive and Temporally Consistent Gaussian Surfels for Multi-View Dynamic Reconstruction

3D Gaussian Splatting has recently achieved notable success in novel view synthesis for dynamic scenes and ge-ometry reconstruction in static scenes. Building on these advancements, early methods have been developed for dy-namic surface reconstruction by globally optimizing entire sequences. However, reconstructing dynamic scenes with significant topology changes, emerging or disappearing ob-jects, and rapid movements remains a substantial chal-lenge, particularly for long sequences. To address these issues, we propose AT-GS, a novel method for reconstructing high-quality dynamic surfaces from multi-view videos through per-frame incremental optimization. To avoid local minima across frames, we introduce a unified and adaptive gradient-aware densification strategy that integrates the strengths of conventional cloning and splitting techniques. Additionally, we reduce temporal jittering in dy-namic surfaces by ensuring consistency in curvature maps across consecutive frames. Our method achieves superior accuracy and temporal coherence in dynamic surface re-construction, delivering high-fidelity space-time novel view synthesis, even in complex and challenging scenes. Extensive experiments on diverse multi-view video datasets demonstrate the effectiveness of our approach, showing clear advantages over baseline methods. Project page: https://fraunhoferhhi.github.io/AT-GS

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Publication Details

Published
2025-02-26
DOI
https://doi.org/10.1109/wacv61041.2025.00082
Citations
2
Primary Topic
Advanced Vision and Imaging
Type
article
Field-Weighted Citation Impact
2.55
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article

Adaptive and Temporally Consistent Gaussian Surfels for Multi-View Dynamic Reconstruction

Peter Eisert, Decai Chen, Anna Hilsmann, Ingo Feldmann et al.
2 citations
Advanced Vision and Imaging
2.55
article

Adaptive and Temporally Consistent Gaussian Surfels for Multi-View Dynamic Reconstruction

Peter Eisert, Decai Chen, Anna Hilsmann, Ingo Feldmann, Oliver Schreer, Brianne Oberson
article en
2 citations

Abstract

3D Gaussian Splatting has recently achieved notable success in novel view synthesis for dynamic scenes and ge-ometry reconstruction in static scenes. Building on these advancements, early methods have been developed for dy-namic surface reconstruction by globally optimizing entire sequences. However, reconstructing dynamic scenes with significant topology changes, emerging or disappearing ob-jects, and rapid movements remains a substantial chal-lenge, particularly for long sequences. To address these issues, we propose AT-GS, a novel method for reconstructing high-quality dynamic surfaces from multi-view videos through per-frame incremental optimization. To avoid local minima across frames, we introduce a unified and adaptive gradient-aware densification strategy that integrates the strengths of conventional cloning and splitting techniques. Additionally, we reduce temporal jittering in dy-namic surfaces by ensuring consistency in curvature maps across consecutive frames. Our method achieves superior accuracy and temporal coherence in dynamic surface re-construction, delivering high-fidelity space-time novel view synthesis, even in complex and challenging scenes. Extensive experiments on diverse multi-view video datasets demonstrate the effectiveness of our approach, showing clear advantages over baseline methods. Project page: https://fraunhoferhhi.github.io/AT-GS

Fraunhofer Institute for Telecommunications, Heinrich Hertz Institute (DE)
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Openalex Percentile: Top 11%
Advanced Vision and Imaging
2.55
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Adaptive and Temporally Consistent Gaussian Surfels for Multi-View Dynamic Reconstruction — Peter Eisert, Decai Chen, et al. · (2025) | TGRS Research Map | TGRS