Adaptive and Temporally Consistent Gaussian Surfels for Multi-View Dynamic Reconstruction
3D Gaussian Splatting has recently achieved notable success in novel view synthesis for dynamic scenes and ge-ometry reconstruction in static scenes. Building on these advancements, early methods have been developed for dy-namic surface reconstruction by globally optimizing entire sequences. However, reconstructing dynamic scenes with significant topology changes, emerging or disappearing ob-jects, and rapid movements remains a substantial chal-lenge, particularly for long sequences. To address these issues, we propose AT-GS, a novel method for reconstructing high-quality dynamic surfaces from multi-view videos through per-frame incremental optimization. To avoid local minima across frames, we introduce a unified and adaptive gradient-aware densification strategy that integrates the strengths of conventional cloning and splitting techniques. Additionally, we reduce temporal jittering in dy-namic surfaces by ensuring consistency in curvature maps across consecutive frames. Our method achieves superior accuracy and temporal coherence in dynamic surface re-construction, delivering high-fidelity space-time novel view synthesis, even in complex and challenging scenes. Extensive experiments on diverse multi-view video datasets demonstrate the effectiveness of our approach, showing clear advantages over baseline methods. Project page: https://fraunhoferhhi.github.io/AT-GS
Authors
- Peter Eisert (ORCID: https://orcid.org/0000-0001-8378-4805)
- Decai Chen (ORCID: https://orcid.org/0000-0002-7005-1298)
- Anna Hilsmann (ORCID: https://orcid.org/0000-0002-2086-0951)
- Ingo Feldmann
- Oliver Schreer
- Brianne Oberson
Institutions
- Fraunhofer Institute for Telecommunications, Heinrich Hertz Institute (DE)
Publication Details
- Published
- 2025-02-26
- DOI
- https://doi.org/10.1109/wacv61041.2025.00082
- Citations
- 2
- Primary Topic
- Advanced Vision and Imaging
- Type
- article
- Field-Weighted Citation Impact
- 2.55