ReinDiffuse: Crafting Physically Plausible Motions with Reinforced Diffusion Model

Generating human motion from textual descriptions is a challenging task. Existing methods either struggle with physical credibility or are limited by the complexities of physics simulations. In this paper, we present ReinDiffuse that combines reinforcement learning with motion diffusion model to generate physically credible human motions that align with textual descriptions. Our method adapts Motion Diffusion Model to output a parameterized distribution of actions, making them compatible with reinforcement learning paradigms. We employ reinforcement learning with the objective of maximizing physically plausible rewards to optimize motion generation for physical fidelity. Our approach outperforms existing state-of-the-art models on two major datasets, HumanML3D and KIT-ML, achieving significant improvements in physical plausibility and motion quality. Project: https://reindiffuse.github.io/

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Publication Details

Published
2025-02-26
DOI
https://doi.org/10.1109/wacv61041.2025.00222
Citations
3
Primary Topic
Additive Manufacturing and 3D Printing Technologies
Type
article
Field-Weighted Citation Impact
2.05
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ReinDiffuse: Crafting Physically Plausible Motions with Reinforced Diffusion Model

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3 citations
Additive Manufacturing and 3D Printing Technologies
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article

ReinDiffuse: Crafting Physically Plausible Motions with Reinforced Diffusion Model

Shaoli Huang, Mingjiang Liang, Yongkang Cheng, Wei Liu, Gaoge Han, Jinglei Tang
article en
3 citations

Abstract

Generating human motion from textual descriptions is a challenging task. Existing methods either struggle with physical credibility or are limited by the complexities of physics simulations. In this paper, we present ReinDiffuse that combines reinforcement learning with motion diffusion model to generate physically credible human motions that align with textual descriptions. Our method adapts Motion Diffusion Model to output a parameterized distribution of actions, making them compatible with reinforcement learning paradigms. We employ reinforcement learning with the objective of maximizing physically plausible rewards to optimize motion generation for physical fidelity. Our approach outperforms existing state-of-the-art models on two major datasets, HumanML3D and KIT-ML, achieving significant improvements in physical plausibility and motion quality. Project: https://reindiffuse.github.io/

University of Technology Sydney (AU), Tencent (China) (CN), Northwest University (US)
Sustainable cities and communities
Openalex Percentile: Top 14%
Additive Manufacturing and 3D Printing Technologies
2.05
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