Transientangelo: Few-Viewpoint Surface Reconstruction Using Single-Photon Lidar

We consider the problem of few-viewpoint 3D surface reconstruction using raw measurements from a lidar system. Lidar captures 3D scene geometry by emitting pulses of light to a target and recording the speed-of-light time delay of the reflected light. However, conventionallidar systems do not output the raw, captured waveforms of backscattered light; instead, they preprocess these data into a 3D point cloud. Since this procedure typically does not accurately model the noise statistics of the system, exploit spatial priors, or incorporate information about downstream tasks, it ultimately discards useful information that is encoded in raw measurements of backscattered light. Here, we propose to leverage raw measurements captured with a single-photon lidar system from multiple viewpoints to optimize a neural surface representation of a scene. The measurements consist of time-resolved photon count histograms, or transients, which capture information about backscattered light at picosecond time scales. Additionally, we develop new regularization strategies that improve robustness to photon noise, enabling accurate surface reconstruction with as few as 10 photons per pixel. Our method outperforms other techniques for few-viewpoint 3D reconstruction based on depth maps, point clouds, or conventional lidar as demonstrated in simulation and with captured data.

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Publication Details

Published
2025-02-26
DOI
https://doi.org/10.1109/wacv61041.2025.00845
Citations
1
Primary Topic
Advanced Optical Sensing Technologies
Type
article
Field-Weighted Citation Impact
1.19
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article

Transientangelo: Few-Viewpoint Surface Reconstruction Using Single-Photon Lidar

David B. Lindell, Anagh Malik, Weihan Luo
1 citations
Advanced Optical Sensing Technologies
1.19
article

Transientangelo: Few-Viewpoint Surface Reconstruction Using Single-Photon Lidar

David B. Lindell, Anagh Malik, Weihan Luo
article en
1 citations

Abstract

We consider the problem of few-viewpoint 3D surface reconstruction using raw measurements from a lidar system. Lidar captures 3D scene geometry by emitting pulses of light to a target and recording the speed-of-light time delay of the reflected light. However, conventionallidar systems do not output the raw, captured waveforms of backscattered light; instead, they preprocess these data into a 3D point cloud. Since this procedure typically does not accurately model the noise statistics of the system, exploit spatial priors, or incorporate information about downstream tasks, it ultimately discards useful information that is encoded in raw measurements of backscattered light. Here, we propose to leverage raw measurements captured with a single-photon lidar system from multiple viewpoints to optimize a neural surface representation of a scene. The measurements consist of time-resolved photon count histograms, or transients, which capture information about backscattered light at picosecond time scales. Additionally, we develop new regularization strategies that improve robustness to photon noise, enabling accurate surface reconstruction with as few as 10 photons per pixel. Our method outperforms other techniques for few-viewpoint 3D reconstruction based on depth maps, point clouds, or conventional lidar as demonstrated in simulation and with captured data.

University of Toronto (CA)
Sustainable cities and communities
Openalex Percentile: Top 22%
Advanced Optical Sensing Technologies
1.19
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