Lifting by Gaussians: A Simple, Fast and Flexible Method for 3D Instance Segmentation

We introduce Lifting By Gaussians (LBG), a novel approach for open-world instance segmentation of 3D Gaussian Splatted Radiance Fields (3DGS). Recently, 3DGS Fields have emerged as a highly efficient and explicit alternative to Neural Field-based methods for high-quality Novel View Synthesis. Our 3D instance segmentation method directly lifts 2D segmentation masks from SAM (alternately FastSAM, etc.), together with features from CLIP and DINOv2, directly fusing them onto 3DGS (or similar Gaussian radiance fields such as 2DGS). Unlike previous approaches, LBG requires no per-scene training, allowing it to operate seamlessly on any existing 3DGS reconstruction. Our approach is not only an order of magnitude faster and simpler than existing approaches; it is also highly modular, enabling 3D semantic segmentation of existing 3DGS fields without requiring a specific parametrization of the 3D Gaussians. Furthermore, our technique achieves superior semantic segmentation for 2D semantic novel view synthesis and 3D asset extraction results while maintaining flexibility and efficiency. We further introduce a novel approach to evaluate individually segmented 3D assets from 3D radiance field segmentation methods.

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Publication Details

Published
2025-02-26
DOI
https://doi.org/10.1109/wacv61041.2025.00345
Citations
1
Primary Topic
3D Shape Modeling and Analysis
Type
article
Field-Weighted Citation Impact
1.33
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article

Lifting by Gaussians: A Simple, Fast and Flexible Method for 3D Instance Segmentation

Lin Sun, Rohan Chacko, Nicolai Häni, Douglas S. Lee et al.
1 citations
3D Shape Modeling and Analysis
1.33
article

Lifting by Gaussians: A Simple, Fast and Flexible Method for 3D Instance Segmentation

Lin Sun, Rohan Chacko, Nicolai Häni, Douglas S. Lee, Eldar Khaliullin
article en
1 citations

Abstract

We introduce Lifting By Gaussians (LBG), a novel approach for open-world instance segmentation of 3D Gaussian Splatted Radiance Fields (3DGS). Recently, 3DGS Fields have emerged as a highly efficient and explicit alternative to Neural Field-based methods for high-quality Novel View Synthesis. Our 3D instance segmentation method directly lifts 2D segmentation masks from SAM (alternately FastSAM, etc.), together with features from CLIP and DINOv2, directly fusing them onto 3DGS (or similar Gaussian radiance fields such as 2DGS). Unlike previous approaches, LBG requires no per-scene training, allowing it to operate seamlessly on any existing 3DGS reconstruction. Our approach is not only an order of magnitude faster and simpler than existing approaches; it is also highly modular, enabling 3D semantic segmentation of existing 3DGS fields without requiring a specific parametrization of the 3D Gaussians. Furthermore, our technique achieves superior semantic segmentation for 2D semantic novel view synthesis and 3D asset extraction results while maintaining flexibility and efficiency. We further introduce a novel approach to evaluate individually segmented 3D assets from 3D radiance field segmentation methods.

Magic Leap (United States) (US)
Openalex Percentile: Top 25%
3D Shape Modeling and Analysis
1.33
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Lifting by Gaussians: A Simple, Fast and Flexible Method for 3D Instance Segmentation — Lin Sun, Rohan Chacko, et al. · (2025) | TGRS Research Map | TGRS