Perception of Game-Based Learning and its Impact on Motivation and Engagement among Radiologic Technology Students
The study investigates the perception of game-based learning (GBL) and its impact on motivation and engagement among third-year radiologic technology students. Utilizing a descriptive-correlational research design, the study surveyed 100 students from Our Lady of Mercy Pulilan in Bulacan. Results indicated a very positive perception of GBL, a high level of motivation, and significant engagement. The findings further revealed strong correlations between perception and motivation (r = .759), perception and engagement (r = .712), and motivation and engagement (r = .862). Based on the findings, an action plan was proposed to sustain the perception, motivation, and engagement in GBL.
Authors
- Noel J. Acosta
- Edward Mico Guttang
Institutions
- University of Perpetual Help System DALTA (PH)
Publication Details
- Journal
- Psychology and Education A Multidisciplinary Journal
- Published
- 2025-04-07
- DOI
- https://doi.org/10.70838/pemj.340907
- Primary Topic
- Educational Games and Gamification
- Type
- article
- Field-Weighted Citation Impact
- 0.00