Achievement Goals in CS1-LLM

Introduction:The emergence and widespread adoption of generative AI (GenAI) chatbots such as ChatGPT, and programming assistants such as GitHub Copilot, have radically redefined the landscape of programming education.This calls for replication of studies and reexamination of findings from pre-GenAI CS contexts to understand the impact on students.Objectives: Achievement Goals are well studied in computing education and can be predictive of student interest and exam performance.The objective in this study is to compare findings from prior achievement goal studies in CS1 courses with new CS1 courses that emphasize the use of human-GenAI collaborative coding.Methods: In a CS1 course that integrates GenAI, we use linear regression to explore the relationship between achievement goals and prior experience on student interest, exam performance, and perceptions of GenAI.Results: As with prior findings in traditional CS1 classes, Mastery goals are correlated with interest in computing.Contradicting prior CS1 findings, normative goals are correlated with exam scores.Normative and mastery goals correlate with students' perceptions of learning with GenAI.Mastery goals weakly correlate with reading and testing code output from GenAI.

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Publication Details

Published
2025-02-12
DOI
https://doi.org/10.1145/3716640.3716656
Citations
4
Primary Topic
Teaching and Learning Programming
Type
article
Field-Weighted Citation Impact
6.77

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article

Achievement Goals in CS1-LLM

Leo Porter, David H. Smith, Daniel Zingaro, Annapurna Vadaparty et al.
4 citations
Teaching and Learning Programming
6.77
article

Achievement Goals in CS1-LLM

Leo Porter, David H. Smith, Daniel Zingaro, Annapurna Vadaparty, Jamie Gorson Benario, Francis Geng
article en
4 citations

Abstract

Introduction:The emergence and widespread adoption of generative AI (GenAI) chatbots such as ChatGPT, and programming assistants such as GitHub Copilot, have radically redefined the landscape of programming education.This calls for replication of studies and reexamination of findings from pre-GenAI CS contexts to understand the impact on students.Objectives: Achievement Goals are well studied in computing education and can be predictive of student interest and exam performance.The objective in this study is to compare findings from prior achievement goal studies in CS1 courses with new CS1 courses that emphasize the use of human-GenAI collaborative coding.Methods: In a CS1 course that integrates GenAI, we use linear regression to explore the relationship between achievement goals and prior experience on student interest, exam performance, and perceptions of GenAI.Results: As with prior findings in traditional CS1 classes, Mastery goals are correlated with interest in computing.Contradicting prior CS1 findings, normative goals are correlated with exam scores.Normative and mastery goals correlate with students' perceptions of learning with GenAI.Mastery goals weakly correlate with reading and testing code output from GenAI.

Google (United States) (US), University of Toronto (CA), University of Illinois System (US), University of California San Diego (US)
National Science Foundation, Google
Openalex Percentile: Top 4%
Teaching and Learning Programming
6.77
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Achievement Goals in CS1-LLM — Leo Porter, David H. Smith, et al. · (2025) | TGRS Research Map | TGRS