A brief discussion on the positive role of interactive experience in museum special exhibitions in promoting visitors' visiting experience - taking Suzhou Museum's new special exhibition "King of Assyria: Ashurbanipal" as an example

This paper takes the special exhibition "Banibal, King of Assyria" jointly held by Suzhou Museum and British Museum as an example to explore the positive role of interactive experience of museum special exhibitions on visitors' visiting experience. It analyzes the theory of audience experience and museum education theory, and explains the interactive experience form of special exhibitions and their positive impact on visitors' visiting experience, including enhancing immersion, improving participation and promoting learning and understanding. Finally, it discusses the development trends and challenges of interactive experience of museum special exhibitions, including digitalization, intelligence, personalization trends and challenges and countermeasures in technology, content and management.

Authors

Publication Details

Journal
Advances in Education Humanities and Social Science Research
Published
2025-03-26
DOI
https://doi.org/10.56028/aehssr.13.1.208.2025
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

A brief discussion on the positive role of interactive experience in museum special exhibitions in promoting visitors' visiting experience - taking Suzhou Museum's new special exhibition "King of Assyria: Ashurbanipal" as an example

Xuefei Chen
Advances in Education Humanities and Social Science Research
Virtual Reality Applications and Impacts
article

A brief discussion on the positive role of interactive experience in museum special exhibitions in promoting visitors' visiting experience - taking Suzhou Museum's new special exhibition "King of Assyria: Ashurbanipal" as an example

Xuefei Chen
article en

Abstract

This paper takes the special exhibition "Banibal, King of Assyria" jointly held by Suzhou Museum and British Museum as an example to explore the positive role of interactive experience of museum special exhibitions on visitors' visiting experience. It analyzes the theory of audience experience and museum education theory, and explains the interactive experience form of special exhibitions and their positive impact on visitors' visiting experience, including enhancing immersion, improving participation and promoting learning and understanding. Finally, it discusses the development trends and challenges of interactive experience of museum special exhibitions, including digitalization, intelligence, personalization trends and challenges and countermeasures in technology, content and management.

Advances in Education Humanities and Social Science ResearchVol. 13(1)
Openalex Percentile: Top 95%
Virtual Reality Applications and Impacts
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

A brief discussion on the positive role of interactive experience in museum special exhibitions in promoting visitors' visiting experience - taking Suzhou Museum's new special exhibition "King of Assyria: Ashurbanipal" as an example — Xuefei Chen · Advances in Education Humanities and Social Science Research (2025) | TGRS Research Map | TGRS