The role of educational games in developing cognitive, social, and creative skills in gifted STEAM education

This study explores the role of educational games in developing cognitive, social, and creative skills within the context of gifted STEAM education. Utilizing a qualitative methodological approach, the research was conducted through semi-structured interviews with six teachers who participated in a professional development program on gifted STEAM education. The findings indicate that educational games offer significant potential for enhancing higher-order thinking, creativity, collaboration, and emotional resilience. Teachers emphasized that games provide a dynamic and engaging learning environment, allowing gifted students to apply theoretical knowledge through practical problem-solving, strategic planning, and creative exploration. Additionally, the collaborative nature of educational games fosters social interaction and communication skills, promoting inclusivity within mixed-ability classrooms. However, challenges related to differentiation, inclusivity, and assessment were also identified, particularly in designing games that are simultaneously challenging for gifted students and accessible for non-gifted peers. The study concludes that educational games, when thoughtfully integrated into the gifted STEAM framework, can serve as powerful tools for promoting cognitive, social, and creative growth.

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Publication Details

Journal
International Journal of Communication and Information Technology
Published
2025-01-01
DOI
https://doi.org/10.33545/2707661x.2025.v6.i1b.118
Citations
1
Primary Topic
Innovative Educational Technologies
Type
article
Field-Weighted Citation Impact
3.25
Controls
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article

The role of educational games in developing cognitive, social, and creative skills in gifted STEAM education

Emmanouil D Milakis
1 citations
International Journal of Communication and Information Technology
Innovative Educational Technologies
3.25
article

The role of educational games in developing cognitive, social, and creative skills in gifted STEAM education

Emmanouil D Milakis
article en
1 citations

Abstract

This study explores the role of educational games in developing cognitive, social, and creative skills within the context of gifted STEAM education. Utilizing a qualitative methodological approach, the research was conducted through semi-structured interviews with six teachers who participated in a professional development program on gifted STEAM education. The findings indicate that educational games offer significant potential for enhancing higher-order thinking, creativity, collaboration, and emotional resilience. Teachers emphasized that games provide a dynamic and engaging learning environment, allowing gifted students to apply theoretical knowledge through practical problem-solving, strategic planning, and creative exploration. Additionally, the collaborative nature of educational games fosters social interaction and communication skills, promoting inclusivity within mixed-ability classrooms. However, challenges related to differentiation, inclusivity, and assessment were also identified, particularly in designing games that are simultaneously challenging for gifted students and accessible for non-gifted peers. The study concludes that educational games, when thoughtfully integrated into the gifted STEAM framework, can serve as powerful tools for promoting cognitive, social, and creative growth.

International Journal of Communication and Information TechnologyVol. 6(1)
European University Cyprus (CY)
Quality Education
Openalex Percentile: Top 10%
Innovative Educational Technologies
3.25
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