An Evolutionary Game-Theoretic Approach to Triple-Strategy Coordination in RRT*-Based Path Planning

To address the limitations of the RRT-series algorithm and its variants, which have demonstrated a lack of dynamic adaptability in various environments, poor path quality, slow convergence rates, and a tendency to become trapped in local optima, this paper aims to propose a dynamic multi-strategy path-planning algorithm based on EG-DRRT* (Evolutionary Game-Theoretic Dynamic RRT*). The integration of evolutionary game theory allows the algorithm to use the concept of dynamically updating replicators to develop the payoff function for a fusion of multi-strategies. This enables a dynamic adjustment of the usage ratios of RRT*, Dijkstra, and Goal Bias algorithms. This approach directs the search process toward converging on the goal point, ultimately achieving an ESS (Evolutionarily Stable Strategy) equilibrium. The experimental results reveal that EG-DRRT* successfully establishes a dynamic balance between global exploration and local optimization across various environments, demonstrating remarkable adaptability and robustness. Additionally, EG-DRRT* shows substantial advantages compared to existing algorithms.

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Publication Details

Journal
Electronics
Published
2025-04-03
DOI
https://doi.org/10.3390/electronics14071453
Primary Topic
Robotic Path Planning Algorithms
Type
article
Field-Weighted Citation Impact
0.00
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article

An Evolutionary Game-Theoretic Approach to Triple-Strategy Coordination in RRT*-Based Path Planning

Yongping Hao, Meixuan Li, Lin Qi, Liyuan Yang
Electronics
Robotic Path Planning Algorithms
article

An Evolutionary Game-Theoretic Approach to Triple-Strategy Coordination in RRT*-Based Path Planning

Yongping Hao, Meixuan Li, Lin Qi, Liyuan Yang
article en

Abstract

To address the limitations of the RRT-series algorithm and its variants, which have demonstrated a lack of dynamic adaptability in various environments, poor path quality, slow convergence rates, and a tendency to become trapped in local optima, this paper aims to propose a dynamic multi-strategy path-planning algorithm based on EG-DRRT* (Evolutionary Game-Theoretic Dynamic RRT*). The integration of evolutionary game theory allows the algorithm to use the concept of dynamically updating replicators to develop the payoff function for a fusion of multi-strategies. This enables a dynamic adjustment of the usage ratios of RRT*, Dijkstra, and Goal Bias algorithms. This approach directs the search process toward converging on the goal point, ultimately achieving an ESS (Evolutionarily Stable Strategy) equilibrium. The experimental results reveal that EG-DRRT* successfully establishes a dynamic balance between global exploration and local optimization across various environments, demonstrating remarkable adaptability and robustness. Additionally, EG-DRRT* shows substantial advantages compared to existing algorithms.

ElectronicsVol. 14(7)
Shenyang Ligong University (CN)
Openalex Percentile: Top 95%
Robotic Path Planning Algorithms
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An Evolutionary Game-Theoretic Approach to Triple-Strategy Coordination in RRT*-Based Path Planning — Yongping Hao, Meixuan Li, et al. · Electronics (2025) | TGRS Research Map | TGRS