Adaptive Strategies for Enhancing Quality of Experience in 360° Video Streaming

The unprecedented growth of immersive virtual and mixed reality technologies is driving the increasing demand of 360° video streaming applications. Facilitating unique opportunities, but also challenges, 360° videos require substantially higher video resolutions, and hence bandwidth demands, for a better viewing experience. This study examined four tile-based Region of Interest (ROI) encoding techniques to optimize 360° video encoding and streaming. These techniques encode the user's viewport regions with higher quality compared to the background, non-ROI areas. A dataset of ten 4K omnidirectional videos at 30 frames per second was used to evaluate the performance of four distinct tile-based ROI methods using four video encoding standards, namely hevc _ nvenc, x265, h264 _ nvenc, and x264. Overall, the proposed tile-based ROI encoding methods achieve substantial bitrate reductions compared to the uniform full-frame encoding while maintaining adequate subjective video quality levels, demonstrating their potential for efficient and scalable 360° video streaming. The ROI-3 method, which uses a sliding window approach to encode the user's field of view based on eye gaze movement (EM) data coordinates translated to tile regions, was found to achieve the best trade-off between bitrate demands savings and perceptual quality for all investigated video compression standards.

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Published
2024-10-27
DOI
https://doi.org/10.1109/ieeeconf60004.2024.10943003
Primary Topic
Image and Video Quality Assessment
Type
article
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article

Adaptive Strategies for Enhancing Quality of Experience in 360° Video Streaming

Ioanna Valiandi, Andreas S. Panayides, Efthyvoulos Kyriacou, Marios S. Pattichis
Image and Video Quality Assessment
article

Adaptive Strategies for Enhancing Quality of Experience in 360° Video Streaming

Ioanna Valiandi, Andreas S. Panayides, Efthyvoulos Kyriacou, Marios S. Pattichis
article en

Abstract

The unprecedented growth of immersive virtual and mixed reality technologies is driving the increasing demand of 360° video streaming applications. Facilitating unique opportunities, but also challenges, 360° videos require substantially higher video resolutions, and hence bandwidth demands, for a better viewing experience. This study examined four tile-based Region of Interest (ROI) encoding techniques to optimize 360° video encoding and streaming. These techniques encode the user's viewport regions with higher quality compared to the background, non-ROI areas. A dataset of ten 4K omnidirectional videos at 30 frames per second was used to evaluate the performance of four distinct tile-based ROI methods using four video encoding standards, namely hevc _ nvenc, x265, h264 _ nvenc, and x264. Overall, the proposed tile-based ROI encoding methods achieve substantial bitrate reductions compared to the uniform full-frame encoding while maintaining adequate subjective video quality levels, demonstrating their potential for efficient and scalable 360° video streaming. The ROI-3 method, which uses a sliding window approach to encode the user's field of view based on eye gaze movement (EM) data coordinates translated to tile regions, was found to achieve the best trade-off between bitrate demands savings and perceptual quality for all investigated video compression standards.

Cyprus University of Technology (CY), University of New Mexico (US)
Openalex Percentile: Top 71%
Image and Video Quality Assessment
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Adaptive Strategies for Enhancing Quality of Experience in 360° Video Streaming — Ioanna Valiandi, Andreas S. Panayides, et al. · (2024) | TGRS Research Map | TGRS