Unified Smooth Vector Graphics: Modeling Gradient Meshes and Curve-Based Approaches Jointly as Poisson Problem

Research on smooth vector graphics is separated into two independent research threads: one on interpolation-based gradient meshes and the other on diffusion-based curve formulations. With this paper, we propose a mathematical formulation that unifies gradient meshes and curve-based approaches as solution to a Poisson problem. To combine these two well-known representations, we first generate a non-overlapping intermediate patch representation that specifies for each patch a target Laplacian and boundary conditions. Unifying the treatment of boundary conditions adds further artistic degrees of freedoms to the existing formulations, such as Neumann conditions on diffusion curves. To synthesize a raster image for a given output resolution, we then rasterize boundary conditions and Laplacians for the respective patches and compute the final image as solution to a Poisson problem. We evaluate the method on various test scenes containing gradient meshes and curve-based primitives. Since our mathematical formulation works with established smooth vector graphics primitives on the front-end, it is compatible with existing content creation pipelines and with established editing tools. Rather than continuing two separate research paths, we hope that a unification of the formulations will lead to new rasterization and vectorization tools in the future that utilize the strengths of both approaches.

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Publication Details

Journal
IEEE Transactions on Visualization and Computer Graphics
Published
2025-04-04
DOI
https://doi.org/10.1109/tvcg.2025.3558263
Citations
2
Primary Topic
3D Shape Modeling and Analysis
Type
article
Field-Weighted Citation Impact
2.67
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article

Unified Smooth Vector Graphics: Modeling Gradient Meshes and Curve-Based Approaches Jointly as Poisson Problem

Xingze Tian, Tobias Günther
2 citations
IEEE Transactions on Visualization and Computer Graphics
3D Shape Modeling and Analysis
2.67
article

Unified Smooth Vector Graphics: Modeling Gradient Meshes and Curve-Based Approaches Jointly as Poisson Problem

Xingze Tian, Tobias Günther
article en
2 citations

Abstract

Research on smooth vector graphics is separated into two independent research threads: one on interpolation-based gradient meshes and the other on diffusion-based curve formulations. With this paper, we propose a mathematical formulation that unifies gradient meshes and curve-based approaches as solution to a Poisson problem. To combine these two well-known representations, we first generate a non-overlapping intermediate patch representation that specifies for each patch a target Laplacian and boundary conditions. Unifying the treatment of boundary conditions adds further artistic degrees of freedoms to the existing formulations, such as Neumann conditions on diffusion curves. To synthesize a raster image for a given output resolution, we then rasterize boundary conditions and Laplacians for the respective patches and compute the final image as solution to a Poisson problem. We evaluate the method on various test scenes containing gradient meshes and curve-based primitives. Since our mathematical formulation works with established smooth vector graphics primitives on the front-end, it is compatible with existing content creation pipelines and with established editing tools. Rather than continuing two separate research paths, we hope that a unification of the formulations will lead to new rasterization and vectorization tools in the future that utilize the strengths of both approaches.

IEEE Transactions on Visualization and Computer GraphicsVol. 31(10)
Friedrich-Alexander-Universität Erlangen-Nürnberg (DE)
Openalex Percentile: Top 13%
3D Shape Modeling and Analysis
2.67
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Unified Smooth Vector Graphics: Modeling Gradient Meshes and Curve-Based Approaches Jointly as Poisson Problem — Xingze Tian, Tobias Günther · IEEE Transactions on Visualization and Computer Graphics (2025) | TGRS Research Map | TGRS