A Game-Based Approach to Distributed Least-Distance Formation Tracking With a Moving Target

This paper is concerned with game-based distributed least-distance formation tracking with a moving target. More specifically, the agents aim to form a desired shape while enclosing a moving target with a least overall distance. Different from most of the existing results on formation tracking, the key challenge for least-distance formation tracking under consideration is that the distances between the agents and the target are not required to be predefined but are autonomously adjusted by solving a distance optimization problem. In particular, with the target being moving, the distance optimization problem is time-varying. To address this issue, a game-based formulation of distributed least-distance formation tracking is first presented, where first- and second-order integrator type agents are taken into account, respectively. Then, under the scenario in which all the agents know the position of the moving target, a new distributed Nash equilibrium seeking strategy that can be utilized to achieve distributed least-distance formation is constructed based on gradient search algorithms, regularization techniques and consensus protocols. Moreover, when it is further considered that only a subset of the agents can access the information of the moving target, a leader-following tracking protocol is introduced to estimate unknown information distributively. It is theoretically shown that the proposed strategies can globally steer the agents to form a desired shape while minimizing the overall distance to the moving target. Finally, the effectiveness of the established strategies is verified by respectively conducting simulation studies for a network of vehicles and quadrotors.

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Publication Details

Journal
IEEE Transactions on Automatic Control
Published
2025-04-04
DOI
https://doi.org/10.1109/tac.2025.3558136
Primary Topic
Distributed Control Multi-Agent Systems
Type
article
Field-Weighted Citation Impact
0.00
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article

A Game-Based Approach to Distributed Least-Distance Formation Tracking With a Moving Target

Maojiao Ye, Qing‐Long Han, Jun Shi, Lei Ding et al.
IEEE Transactions on Automatic Control
Distributed Control Multi-Agent Systems
article

A Game-Based Approach to Distributed Least-Distance Formation Tracking With a Moving Target

Maojiao Ye, Qing‐Long Han, Jun Shi, Lei Ding, Shengyuan Xu
article en

Abstract

This paper is concerned with game-based distributed least-distance formation tracking with a moving target. More specifically, the agents aim to form a desired shape while enclosing a moving target with a least overall distance. Different from most of the existing results on formation tracking, the key challenge for least-distance formation tracking under consideration is that the distances between the agents and the target are not required to be predefined but are autonomously adjusted by solving a distance optimization problem. In particular, with the target being moving, the distance optimization problem is time-varying. To address this issue, a game-based formulation of distributed least-distance formation tracking is first presented, where first- and second-order integrator type agents are taken into account, respectively. Then, under the scenario in which all the agents know the position of the moving target, a new distributed Nash equilibrium seeking strategy that can be utilized to achieve distributed least-distance formation is constructed based on gradient search algorithms, regularization techniques and consensus protocols. Moreover, when it is further considered that only a subset of the agents can access the information of the moving target, a leader-following tracking protocol is introduced to estimate unknown information distributively. It is theoretically shown that the proposed strategies can globally steer the agents to form a desired shape while minimizing the overall distance to the moving target. Finally, the effectiveness of the established strategies is verified by respectively conducting simulation studies for a network of vehicles and quadrotors.

IEEE Transactions on Automatic ControlVol. 70(10)
Nanjing University of Science and Technology (CN), Beijing Academy of Artificial Intelligence (CN), Swinburne University of Technology (AU)
Openalex Percentile: Top 94%
Distributed Control Multi-Agent Systems
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