ICT & ELAS: Training and Women's Empowerment in the Exploration of Augmented Reality and Virtual Reality, Building Bridges Between Gender and Technology

The "ICT & ELAS" project aims to train girls in high school and elementary school II from public schools in the metropolitan region of Salvador in augmented reality (AR) and virtual reality (VR) technologies. The project aims to transform the approach to social challenges by integrating these tools, promoting female empowerment and gender equality. Through AR and VR, the project aims to raise awareness, educate and engage students, encourage awareness and collective action on gender and ethnicity issues, and expand the dialogue with socio-educational initiatives in the capital of Bahia. As research that aims to generate knowledge, it is methodologically categorized as applied. This article concludes by presenting the results achieved.

Authors

Publication Details

Journal
Journal of Bioengineering, Technologies and Health
Published
2025-04-03
DOI
https://doi.org/10.34178/jbth.v7isuppl2.451
Primary Topic
Digital Economy and Work Transformation
Type
article
Field-Weighted Citation Impact
0.00
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article

ICT & ELAS: Training and Women's Empowerment in the Exploration of Augmented Reality and Virtual Reality, Building Bridges Between Gender and Technology

Carina Santos Silveira, France Ferreira de Souza Arnaut, Cecília dos Santos Oliveira
Journal of Bioengineering, Technologies and Health
Digital Economy and Work Transformation
article

ICT & ELAS: Training and Women's Empowerment in the Exploration of Augmented Reality and Virtual Reality, Building Bridges Between Gender and Technology

Carina Santos Silveira, France Ferreira de Souza Arnaut, Cecília dos Santos Oliveira
article en

Abstract

The "ICT & ELAS" project aims to train girls in high school and elementary school II from public schools in the metropolitan region of Salvador in augmented reality (AR) and virtual reality (VR) technologies. The project aims to transform the approach to social challenges by integrating these tools, promoting female empowerment and gender equality. Through AR and VR, the project aims to raise awareness, educate and engage students, encourage awareness and collective action on gender and ethnicity issues, and expand the dialogue with socio-educational initiatives in the capital of Bahia. As research that aims to generate knowledge, it is methodologically categorized as applied. This article concludes by presenting the results achieved.

Journal of Bioengineering, Technologies and HealthVol. 7(Suppl2)
Openalex Percentile: Top 92%
Digital Economy and Work Transformation
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