Computer Games as Virtual Museums: On the Problems of Digital Communication
This paper is devoted to the question of how computer games can work with virtual space for museological purposes. Our study aims to establish the features and viability of computer games as a way of virtual museification as well as to reveal certain difficulties of digital communication.
Authors
- Vladislav V. Kirichenko (ORCID: https://orcid.org/0000-0002-9209-0554)
Institutions
- National Research University Higher School of Economics (RU)
Publication Details
- Journal
- Communications Media Design
- Published
- 2024-12-29
- DOI
- https://doi.org/10.17323/cmd.2024.14555
- Primary Topic
- Augmented Reality Applications
- Type
- article
- Field-Weighted Citation Impact
- 0.00