Navigational outcomes with a depth-based vision processing algorithm in a second-generation suprachoroidal retinal prosthesis

<i>Objective.</i>To evaluate the effectiveness of a novel depth-based vision processing (VP) method, local background enclosure (LBE), in comparison to the comprehensive VP method, Lanczos2 (L2), in suprachoroidal retinal prosthesis implant recipients during navigational tasks in laboratory and real-world settings.<i>Approach.</i>Four participants were acclimatized to both VP methods. Participants were asked to detect and navigate past five of eight possible obstacles in a white corridor across 20-30 trials. Randomized obstacles included black or white mannequins, black or white overhanging boxes, black or white bins and black or white stationary boxes. The same four participants underwent trials at three different real-word urban locations using both VP methods (randomized order). They were tasked with navigating a complex, dynamic pre-determined scene while detecting, verbally identifying, and avoiding obstacles in their path.<i>Main results.</i>The indoor obstacle course showed that the LBE method (63.6 ± 10.7%, mean ± SD) performed significantly better than L2 (48.5 ± 11.2%), for detection of obstacles (<i>p</i>< 0.001, Mack-Skillings). The real-world assessment showed that of the objects detected, 50.2% (138/275) were correctly identified using LBE and 41.7% (138/331) using L2, corresponding to a risk difference of 8 percentage points,<i>p</i>= 0.081).<i>Significance.</i>Real world outcomes can be improved using an enhanced VP algorithm, providing depth-based visual cues (#NCT05158049).

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Publication Details

Journal
Journal of Neural Engineering
Published
2025-04-01
DOI
https://doi.org/10.1088/1741-2552/adc83a
Citations
1
Primary Topic
Tactile and Sensory Interactions
Type
article
Field-Weighted Citation Impact
1.43

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article

Navigational outcomes with a depth-based vision processing algorithm in a second-generation suprachoroidal retinal prosthesis

Maria Kolic, Nuredin Habili, Janine G. Walker, Penelope J. Allen et al.
1 citations
Journal of Neural Engineering
Tactile and Sensory Interactions
1.43
article

Navigational outcomes with a depth-based vision processing algorithm in a second-generation suprachoroidal retinal prosthesis

Maria Kolic, Nuredin Habili, Janine G. Walker, Penelope J. Allen, Lorinna Lombardi, Myra B. McGuinness, Samuel A. Titchener, Jessica Kvansakul, Nick M. Barnes, Carla J. Abbott, Elizabeth K. Baglin, Matthew A. Petoe, Rui Jin, Lauren Moussallem
article en
1 citations

Abstract

<i>Objective.</i>To evaluate the effectiveness of a novel depth-based vision processing (VP) method, local background enclosure (LBE), in comparison to the comprehensive VP method, Lanczos2 (L2), in suprachoroidal retinal prosthesis implant recipients during navigational tasks in laboratory and real-world settings.<i>Approach.</i>Four participants were acclimatized to both VP methods. Participants were asked to detect and navigate past five of eight possible obstacles in a white corridor across 20-30 trials. Randomized obstacles included black or white mannequins, black or white overhanging boxes, black or white bins and black or white stationary boxes. The same four participants underwent trials at three different real-word urban locations using both VP methods (randomized order). They were tasked with navigating a complex, dynamic pre-determined scene while detecting, verbally identifying, and avoiding obstacles in their path.<i>Main results.</i>The indoor obstacle course showed that the LBE method (63.6 ± 10.7%, mean ± SD) performed significantly better than L2 (48.5 ± 11.2%), for detection of obstacles (<i>p</i>< 0.001, Mack-Skillings). The real-world assessment showed that of the objects detected, 50.2% (138/275) were correctly identified using LBE and 41.7% (138/331) using L2, corresponding to a risk difference of 8 percentage points,<i>p</i>= 0.081).<i>Significance.</i>Real world outcomes can be improved using an enhanced VP algorithm, providing depth-based visual cues (#NCT05158049).

Journal of Neural EngineeringVol. 22(2)
Australian National University (AU), Bionics Institute (AU), The University of Melbourne (AU), The Royal Victorian Eye & Ear Hospital (AU), Health Sciences and Nutrition (AU), Centre for Eye Research Australia (AU), CSIRO Health and Biosecurity (AU), Data61 (AU)
Retina Australia, MTPConnect, National Health and Medical Research Council
Sustainable cities and communities
Openalex Percentile: Top 21%
Tactile and Sensory Interactions
1.43
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