Parallelize Over Data Particle Advection: Participation, Ping Pong Particles, and Overhead

Particle advection is one of the foundational algorithms for visualization and analysis and is central to understanding vector fields common to scientific simulations. Achieving efficient performance with large data in a distributed memory setting is notoriously difficult. Because of its simplicity and minimized movement of large vector field data, the Parallelize over Data (POD) algorithm has become a de facto standard. Despite its simplicity and ubiquitous usage, the scaling issues with the POD algorithm are known and have been described throughout the literature. In this paper, we describe a set of in-depth analyses of the POD algorithm that shed new light on the underlying causes for the poor performance of this algorithm. We designed a series of representative workloads to study the performance of the POD algorithm and executed them on a supercomputer while collecting timing and statistical data for analysis. we then performed two different types of analysis. In the first analysis, we introduce two novel metrics for measuring algorithmic efficiency over the course of a workload run. The second analysis was from the perspective of the particles being advected. Using particle-centric analysis, we identify that the overheads associated with particle movement between processes (not the communication itself) have a dramatic impact on the overall execution time. These overheads become particularly costly when flow features span multiple blocks, resulting in repeated particle circulation (which we term "ping pong particles") between blocks. Our findings shed important light on the underlying causes of poor performance and offer directions for future research to address these limitations.

Authors

Institutions

Publication Details

Journal
IEEE Transactions on Visualization and Computer Graphics
Published
2025-04-02
DOI
https://doi.org/10.1109/tvcg.2025.3557453
Citations
1
Primary Topic
Advanced Data Storage Technologies
Type
article
Field-Weighted Citation Impact
1.49
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Parallelize Over Data Particle Advection: Participation, Ping Pong Particles, and Overhead

Hank Childs, Matthew Larsen, David Pugmire, Zhe Wang et al.
1 citations
IEEE Transactions on Visualization and Computer Graphics
Advanced Data Storage Technologies
1.49
article

Parallelize Over Data Particle Advection: Participation, Ping Pong Particles, and Overhead

Hank Childs, Matthew Larsen, David Pugmire, Zhe Wang, Kenneth Moreland, James Kress
article en
1 citations

Abstract

Particle advection is one of the foundational algorithms for visualization and analysis and is central to understanding vector fields common to scientific simulations. Achieving efficient performance with large data in a distributed memory setting is notoriously difficult. Because of its simplicity and minimized movement of large vector field data, the Parallelize over Data (POD) algorithm has become a de facto standard. Despite its simplicity and ubiquitous usage, the scaling issues with the POD algorithm are known and have been described throughout the literature. In this paper, we describe a set of in-depth analyses of the POD algorithm that shed new light on the underlying causes for the poor performance of this algorithm. We designed a series of representative workloads to study the performance of the POD algorithm and executed them on a supercomputer while collecting timing and statistical data for analysis. we then performed two different types of analysis. In the first analysis, we introduce two novel metrics for measuring algorithmic efficiency over the course of a workload run. The second analysis was from the perspective of the particles being advected. Using particle-centric analysis, we identify that the overheads associated with particle movement between processes (not the communication itself) have a dramatic impact on the overall execution time. These overheads become particularly costly when flow features span multiple blocks, resulting in repeated particle circulation (which we term "ping pong particles") between blocks. Our findings shed important light on the underlying causes of poor performance and offer directions for future research to address these limitations.

IEEE Transactions on Visualization and Computer GraphicsVol. 31(10)
Oak Ridge National Laboratory (US), University of Oregon (US), Cloud Computing Center (CN), King Abdullah University of Science and Technology (SA)
Openalex Percentile: Top 19%
Advanced Data Storage Technologies
1.49
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.