A fast star map simulation method based on genetic algorithm optimization of variable star point number

In view of the serious decline of simulation speed caused by the complexity of dynamic trailing star images in star map simulation, a fast star map simulation method based on genetic algorithm to optimize variable star number (GA-VSPN) is proposed. This method takes the angular velocity of the star and the local star image continuity of the simulated star map as constraints, and uses GA to optimize the number of sampling points of the star, so as to obtain a continuous model star map with the lowest possible number of sampling points. The effectiveness of this method is verified by a group of single star simulation experiments and a group of multi star simulation experiments. The experimental results show that compared with the traditional star map simulation method with fixed star number, the average calculation speed of GA-VSPN method in the two groups of experiments is increased by 58.77% and 40.33%, respectively, and the average calculation speed is increased by 49.55%. The proposed method effectively improves the speed of star map simulation, reduces the dependence on computing resources, and ensures the real-time performance of spacecraft navigation and positioning.

Authors

Institutions

Publication Details

Published
2025-04-02
DOI
https://doi.org/10.1117/12.3058489
Primary Topic
Inertial Sensor and Navigation
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

A fast star map simulation method based on genetic algorithm optimization of variable star point number

Liu He, Jie Liang, C. Zhong, Yan Li et al.
Inertial Sensor and Navigation
article

A fast star map simulation method based on genetic algorithm optimization of variable star point number

Liu He, Jie Liang, C. Zhong, Yan Li, J. Zhang
article en

Abstract

In view of the serious decline of simulation speed caused by the complexity of dynamic trailing star images in star map simulation, a fast star map simulation method based on genetic algorithm to optimize variable star number (GA-VSPN) is proposed. This method takes the angular velocity of the star and the local star image continuity of the simulated star map as constraints, and uses GA to optimize the number of sampling points of the star, so as to obtain a continuous model star map with the lowest possible number of sampling points. The effectiveness of this method is verified by a group of single star simulation experiments and a group of multi star simulation experiments. The experimental results show that compared with the traditional star map simulation method with fixed star number, the average calculation speed of GA-VSPN method in the two groups of experiments is increased by 58.77% and 40.33%, respectively, and the average calculation speed is increased by 49.55%. The proposed method effectively improves the speed of star map simulation, reduces the dependence on computing resources, and ensures the real-time performance of spacecraft navigation and positioning.

Jilin University (CN), Jilin Medical University (CN)
Openalex Percentile: Top 92%
Inertial Sensor and Navigation
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.