Designing diversity: ethical virtual agents for effective dermatological training

This paper discusses the importance of diversity and inclusivity in designing virtual agent simulations for dermatology. As virtual reality (VR) technology become increasingly utilized in dermatological diagnosis, treatment, and training, there is a need to ensure the agent representations reflect diverse populations. Our paper explains that virtual agents should represent a wide range of ethnicities, genders, skin tones, and other physical characteristics relevant to dermatology. It criticizes current classification schemas like the Fitzpatrick scale as lacking diversity, and encourages alternative approaches. Technical considerations in modeling diverse agents are explored, with popular tools analyzed for customization options and usability. Ethical issues around cultural sensitivity and stereotyping are highlighted as crucial to agent design. Examples are provided of how skin conditions may manifest differently across diverse populations, emphasizing why inclusive agents are vital for virtual simulations. Overall, the paper argues that comprehensive agent diversity is indispensable for achieving acceptance of VR in dermatology and accurately connecting virtual representations to real-world patients.

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Publication Details

Journal
Frontiers in Virtual Reality
Published
2025-04-02
DOI
https://doi.org/10.3389/frvir.2025.1389318
Citations
2
Primary Topic
Body Image and Dysmorphia Studies
Type
article
Field-Weighted Citation Impact
4.61

Funders

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article

Designing diversity: ethical virtual agents for effective dermatological training

Mert Akbal, Marvin Mergen, Michael Schmitz, Melisa Kujević et al.
2 citations
Frontiers in Virtual Reality
Body Image and Dysmorphia Studies
4.61
article

Designing diversity: ethical virtual agents for effective dermatological training

Mert Akbal, Marvin Mergen, Michael Schmitz, Melisa Kujević, Corbin Sassen
article en
2 citations

Abstract

This paper discusses the importance of diversity and inclusivity in designing virtual agent simulations for dermatology. As virtual reality (VR) technology become increasingly utilized in dermatological diagnosis, treatment, and training, there is a need to ensure the agent representations reflect diverse populations. Our paper explains that virtual agents should represent a wide range of ethnicities, genders, skin tones, and other physical characteristics relevant to dermatology. It criticizes current classification schemas like the Fitzpatrick scale as lacking diversity, and encourages alternative approaches. Technical considerations in modeling diverse agents are explored, with popular tools analyzed for customization options and usability. Ethical issues around cultural sensitivity and stereotyping are highlighted as crucial to agent design. Examples are provided of how skin conditions may manifest differently across diverse populations, emphasizing why inclusive agents are vital for virtual simulations. Overall, the paper argues that comprehensive agent diversity is indispensable for achieving acceptance of VR in dermatology and accurately connecting virtual representations to real-world patients.

Frontiers in Virtual RealityVol. 6
Pediatric Oncology Group (CA), Maryland Oncology Hematology (US), Centre of Experimental Medicine of the Slovak Academy of Sciences (SK)
Bundesministerium für Bildung und Forschung, Westfälische Wilhelms-Universität Münster, Universität des Saarlandes
Openalex Percentile: Top 7%
Body Image and Dysmorphia Studies
4.61
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