Heuristics to Improve Player Experience and Playability in Pervasive Games for Older Adults

The adoption of advanced technologies by older adults faces significant challenges due to the technological gap, affecting their ability to fully enjoy innovations in their daily lives. This phenomenon is particularly evident in the realm of entertainment, where technological games can offer substantial benefits to those who venture to use them. Despite the growing interest of older adults in digital games, the complexity of these technologies can hinder their adaptation and effective use. Pervasive technological games, which integrate devices such as virtual assistants, mobile sensors, and virtual reality, represent an example of these innovations. This article explores the key factors for designing game experiences with some degree of pervasiveness that are adapted to the needs and characteristics of the older population, with the aim of improving the player experience and engagement.

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Publication Details

Journal
Journal of Engineering Research
Published
2025-04-01
DOI
https://doi.org/10.1016/j.jer.2024.10.019
Primary Topic
Technology Use by Older Adults
Type
article
Field-Weighted Citation Impact
0.00

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article

Heuristics to Improve Player Experience and Playability in Pervasive Games for Older Adults

Francisco Luís Gutiérrez Vela, Johnny Alexander Salazar Cardona, Fernando Moreira, Jeferson Arango‐López
Journal of Engineering Research
Technology Use by Older Adults
article

Heuristics to Improve Player Experience and Playability in Pervasive Games for Older Adults

Francisco Luís Gutiérrez Vela, Johnny Alexander Salazar Cardona, Fernando Moreira, Jeferson Arango‐López
article en

Abstract

The adoption of advanced technologies by older adults faces significant challenges due to the technological gap, affecting their ability to fully enjoy innovations in their daily lives. This phenomenon is particularly evident in the realm of entertainment, where technological games can offer substantial benefits to those who venture to use them. Despite the growing interest of older adults in digital games, the complexity of these technologies can hinder their adaptation and effective use. Pervasive technological games, which integrate devices such as virtual assistants, mobile sensors, and virtual reality, represent an example of these innovations. This article explores the key factors for designing game experiences with some degree of pervasiveness that are adapted to the needs and characteristics of the older population, with the aim of improving the player experience and engagement.

Journal of Engineering ResearchVol. 13(4)
University of Caldas (CO), Universidad de Granada (ES), Universidade Portucalense (PT), University of Aveiro (PT)
Fundação para a Ciência e a Tecnologia
Openalex Percentile: Top 90%
Technology Use by Older Adults
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Heuristics to Improve Player Experience and Playability in Pervasive Games for Older Adults — Francisco Luís Gutiérrez Vela, Johnny Alexander Salazar Cardona, et al. · Journal of Engineering Research (2025) | TGRS Research Map | TGRS