Playing Nonlocal Games across a Topological Phase Transition on a Quantum Computer

Many-body quantum games provide a natural perspective on phases of matter in quantum hardware, crisply relating the quantum correlations inherent in phases of matter to the securing of quantum advantage at a device-oriented task. In this Letter, we introduce a family of multiplayer quantum games for which topologically ordered phases of matter are a resource yielding quantum advantage. Unlike previous examples, quantum advantage persists away from the exactly solvable point and is robust to arbitrary local perturbations, irrespective of system size. We demonstrate this robustness experimentally on Quantinuum's H1-1 quantum computer by playing the game with a continuous family of randomly deformed toric code states that can be created with constant-depth circuits leveraging midcircuit measurements and unitary feedback. We are thus able to tune through a topological phase transition-witnessed by the loss of robust quantum advantage-on currently available quantum hardware. This behavior is contrasted with an analogous family of deformed Greenberger-Horne-Zeilinger states, for which arbitrarily weak local perturbations destroy quantum advantage in the thermodynamic limit. Finally, we discuss a topological interpretation of the game, which leads to a natural generalization involving an arbitrary number of players.

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Publication Details

Journal
Physical Review Letters
Published
2025-03-31
DOI
https://doi.org/10.1103/physrevlett.134.130602
Citations
7
Primary Topic
Quantum Computing Algorithms and Architecture
Type
article
Field-Weighted Citation Impact
17.37

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article

Playing Nonlocal Games across a Topological Phase Transition on a Quantum Computer

Oliver Hart, Rahul Nandkishore, Michael Foss‐Feig, Dominic J. Williamson et al.
7 citations
Physical Review Letters
Quantum Computing Algorithms and Architecture
17.37
article

Playing Nonlocal Games across a Topological Phase Transition on a Quantum Computer

Oliver Hart, Rahul Nandkishore, Michael Foss‐Feig, Dominic J. Williamson, David T. Stephen
article en
7 citations

Abstract

Many-body quantum games provide a natural perspective on phases of matter in quantum hardware, crisply relating the quantum correlations inherent in phases of matter to the securing of quantum advantage at a device-oriented task. In this Letter, we introduce a family of multiplayer quantum games for which topologically ordered phases of matter are a resource yielding quantum advantage. Unlike previous examples, quantum advantage persists away from the exactly solvable point and is robust to arbitrary local perturbations, irrespective of system size. We demonstrate this robustness experimentally on Quantinuum's H1-1 quantum computer by playing the game with a continuous family of randomly deformed toric code states that can be created with constant-depth circuits leveraging midcircuit measurements and unitary feedback. We are thus able to tune through a topological phase transition-witnessed by the loss of robust quantum advantage-on currently available quantum hardware. This behavior is contrasted with an analogous family of deformed Greenberger-Horne-Zeilinger states, for which arbitrarily weak local perturbations destroy quantum advantage in the thermodynamic limit. Finally, we discuss a topological interpretation of the game, which leads to a natural generalization involving an arbitrary number of players.

Physical Review LettersVol. 134(13)
California Institute of Technology (US), The University of Sydney (AU), University of Colorado Boulder (US), University of Colorado System (US), ARC Centre of Excellence for Engineered Quantum Systems (AU)
U.S. Department of Energy, Simons Foundation, Australian Research Council
Openalex Percentile: Top 1%
Quantum Computing Algorithms and Architecture
17.37
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