Mastering Your Dragons: Using Tabletop Role-Playing Games in Therapy

Using Dungeons & Dragons (D&D) as a therapeutic tool is more feasible than previously thought. While role-playing games (RPGs) have existed for decades, their application in therapy can be challenging for those unfamiliar with tabletop gaming. This article explores the history of D&D, its therapeutic applications, and case studies of five individuals (ages 7-19) using RPGs addressing anxiety, depression, Dissociative Identity Disorder (DID), and nightmares. It also examines group therapy settings for individuals with Autism Spectrum Disorder (ASD), LGBTQ adolescents exploring identity, and women in residential treatment for substance use and trauma recovery. Each case study highlights both the successes and challenges of integrating RPGs into therapy, demonstrating how D&D fosters social skills, identity exploration, trauma recovery, and emotional growth. The findings suggest that RPGs are flexible and effective tools for addressing diverse mental health concerns by encouraging emotional exploration and personal development. While the results are promising, further research is needed to assess the long-term impact of RPGs in therapy and their broader clinical applications. Expanding this research could solidify D&D's role as a valuable therapeutic intervention across various mental health settings.

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Publication Details

Journal
Behavioral Sciences
Published
2025-03-31
DOI
https://doi.org/10.3390/bs15040441
Citations
1
Primary Topic
Digital Mental Health Interventions
Type
article
Field-Weighted Citation Impact
1.54

Funders

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article

Mastering Your Dragons: Using Tabletop Role-Playing Games in Therapy

Sherry R. Rosenblad, Andrew F. Herrmann, Richard Brennan, Tessa Wolford et al.
1 citations
Behavioral Sciences
Digital Mental Health Interventions
1.54
article

Mastering Your Dragons: Using Tabletop Role-Playing Games in Therapy

Sherry R. Rosenblad, Andrew F. Herrmann, Richard Brennan, Tessa Wolford, Josh Darnell, Challen Mabry
article en
1 citations

Abstract

Using Dungeons & Dragons (D&D) as a therapeutic tool is more feasible than previously thought. While role-playing games (RPGs) have existed for decades, their application in therapy can be challenging for those unfamiliar with tabletop gaming. This article explores the history of D&D, its therapeutic applications, and case studies of five individuals (ages 7-19) using RPGs addressing anxiety, depression, Dissociative Identity Disorder (DID), and nightmares. It also examines group therapy settings for individuals with Autism Spectrum Disorder (ASD), LGBTQ adolescents exploring identity, and women in residential treatment for substance use and trauma recovery. Each case study highlights both the successes and challenges of integrating RPGs into therapy, demonstrating how D&D fosters social skills, identity exploration, trauma recovery, and emotional growth. The findings suggest that RPGs are flexible and effective tools for addressing diverse mental health concerns by encouraging emotional exploration and personal development. While the results are promising, further research is needed to assess the long-term impact of RPGs in therapy and their broader clinical applications. Expanding this research could solidify D&D's role as a valuable therapeutic intervention across various mental health settings.

Behavioral SciencesVol. 15(4)
Texas Tech University (US), Bluefield College (US), Walden University (US), Texas Tech University Health Sciences Center (US)
Texas Tech University Health Sciences Center
Good health and well-being
Openalex Percentile: Top 19%
Digital Mental Health Interventions
1.54
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