A study on Virtual Reality for Sustainable Future Education

Sustainable future education is becoming an essential educational paradigm to address environmental, social, and technological issues. This study explores how virtual reality (VR) technology can contribute to realizing this educational paradigm. It first discusses the concept and importance of sustainable future education and analyzes the characteristics and educational potential of VR technology as a key element in achieving it. The study particularly examines effective application cases in environmental education, fostering creative problem-solving skills, and providing equitable learning opportunities using VR. Additionally, the study discusses the limitations of VR-based education and ethical considerations to address these issues, proposing policy and technical support measures to advance towards a sustainable education model. The results of the study confirm that VR can play a significant role in sustainable education by enhancing learner engagement through immersive learning environments and simulating problems that are difficult to experience in reality. Through this, VR has great potential to contribute to solving environmental issues, promoting technological progress, and fostering social equity. This study presents a sustainable future education model based on VR, exploring the positive impacts of technological convergence in the field of education. Furthermore, the research results can serve as important foundational data for future related research and policy formulation. A sustainable education model utilizing VR can provide learners with more practical and innovative educational experiences and ultimately become a crucial tool in addressing various environmental and social challenges.

Authors

Publication Details

Journal
The Korean Society of Human and Nature
Published
2025-03-31
DOI
https://doi.org/10.54913/hn.2025.6.1.447
Primary Topic
Education and Learning Interventions
Type
article
Field-Weighted Citation Impact
0.00
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article

A study on Virtual Reality for Sustainable Future Education

S B Yu
The Korean Society of Human and Nature
Education and Learning Interventions
article

A study on Virtual Reality for Sustainable Future Education

S B Yu
article en

Abstract

Sustainable future education is becoming an essential educational paradigm to address environmental, social, and technological issues. This study explores how virtual reality (VR) technology can contribute to realizing this educational paradigm. It first discusses the concept and importance of sustainable future education and analyzes the characteristics and educational potential of VR technology as a key element in achieving it. The study particularly examines effective application cases in environmental education, fostering creative problem-solving skills, and providing equitable learning opportunities using VR. Additionally, the study discusses the limitations of VR-based education and ethical considerations to address these issues, proposing policy and technical support measures to advance towards a sustainable education model. The results of the study confirm that VR can play a significant role in sustainable education by enhancing learner engagement through immersive learning environments and simulating problems that are difficult to experience in reality. Through this, VR has great potential to contribute to solving environmental issues, promoting technological progress, and fostering social equity. This study presents a sustainable future education model based on VR, exploring the positive impacts of technological convergence in the field of education. Furthermore, the research results can serve as important foundational data for future related research and policy formulation. A sustainable education model utilizing VR can provide learners with more practical and innovative educational experiences and ultimately become a crucial tool in addressing various environmental and social challenges.

The Korean Society of Human and NatureVol. 6(1)
Openalex Percentile: Top 93%
Education and Learning Interventions
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