The Codex 4D project: a novel method for the virtual exploration of ancient books

In this paper, an innovative method for the digital representation of ancient books is proposed. Specifically, this approach consists of the reconstruction of the three-dimensional geometry of the codex through images obtained from different viewpoints, using Structure from Motion techniques. In addition, both reflectograms in the midwave infrared spectral range and thermograms, recorded by pulse thermography, have been adopted since they enable a depth-resolved characterization of the book. The final result is a 4D digital model of the codex, which allows both the visualization of the geometry of the book and the stratigraphic exploration of the features buried beneath the surface. Data obtained from humanistic studies and diagnostic survey have been also mapped onto this model in the form of semantic annotations. Finally, several outputs were developed, including a 3DWeb platform and a holographic showcase designed for museums, with the goal of creating an interdisciplinary experience with the ancient codex.

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Publication Details

Journal
ACTA IMEKO
Published
2025-03-17
DOI
https://doi.org/10.21014/actaimeko.v14i1.1844
Primary Topic
Digital Humanities and Scholarship
Type
article
Field-Weighted Citation Impact
0.00

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article

The Codex 4D project: a novel method for the virtual exploration of ancient books

Noemi Orazi, U. Zammit, S. Paoloni, F. Mercuri et al.
ACTA IMEKO
Digital Humanities and Scholarship
article

The Codex 4D project: a novel method for the virtual exploration of ancient books

Noemi Orazi, U. Zammit, S. Paoloni, F. Mercuri, Eva Pietroni, Daniele Ferdani, Giovanni Caruso
article en

Abstract

In this paper, an innovative method for the digital representation of ancient books is proposed. Specifically, this approach consists of the reconstruction of the three-dimensional geometry of the codex through images obtained from different viewpoints, using Structure from Motion techniques. In addition, both reflectograms in the midwave infrared spectral range and thermograms, recorded by pulse thermography, have been adopted since they enable a depth-resolved characterization of the book. The final result is a 4D digital model of the codex, which allows both the visualization of the geometry of the book and the stratigraphic exploration of the features buried beneath the surface. Data obtained from humanistic studies and diagnostic survey have been also mapped onto this model in the form of semantic annotations. Finally, several outputs were developed, including a 3DWeb platform and a holographic showcase designed for museums, with the goal of creating an interdisciplinary experience with the ancient codex.

ACTA IMEKOVol. 14(1)
University of Rome Tor Vergata (IT)
Regione Lazio
Openalex Percentile: Top 94%
Digital Humanities and Scholarship
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The Codex 4D project: a novel method for the virtual exploration of ancient books — Noemi Orazi, U. Zammit, et al. · ACTA IMEKO (2025) | TGRS Research Map | TGRS