Comparing Vibrotactile and Skin-Stretch Haptic Feedback for Conveying Spatial Information of Virtual Objects to Blind VR Users

Perceiving spatial information of a virtual object (e.g., direction, distance) is critical yet challenging for blind users seeking an immersive virtual reality (VR) experience. To facilitate VR accessibility for blind users, in this paper, we investigate the effectiveness of two types of haptic cues—vibrotactile and skin-stretch cues—in conveying the spatial information of a virtual object when applied to the dorsal side of a blind user’s hand. We conducted a user study with 10 blind users to investigate how they perceive static and moving objects in VR with a custom-made haptic apparatus. Our results reveal that blind users can more accurately understand an object’s location and movement when receiving skin-stretch cues, as opposed to vibrotactile cues. We discuss the pros and cons of both types of haptic cues and conclude with design recommendations for future haptic solutions for VR accessibility.

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Publication Details

Published
2025-03-08
DOI
https://doi.org/10.1109/vr59515.2025.00091
Primary Topic
Tactile and Sensory Interactions
Type
article
Field-Weighted Citation Impact
0.00

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article

Comparing Vibrotactile and Skin-Stretch Haptic Feedback for Conveying Spatial Information of Virtual Objects to Blind VR Users

Zining Zhang, Zeyu Yan, Huaishu Peng, Jiasheng Li et al.
Tactile and Sensory Interactions
article

Comparing Vibrotactile and Skin-Stretch Haptic Feedback for Conveying Spatial Information of Virtual Objects to Blind VR Users

Zining Zhang, Zeyu Yan, Huaishu Peng, Jiasheng Li, Yuhang Zhao
article en

Abstract

Perceiving spatial information of a virtual object (e.g., direction, distance) is critical yet challenging for blind users seeking an immersive virtual reality (VR) experience. To facilitate VR accessibility for blind users, in this paper, we investigate the effectiveness of two types of haptic cues—vibrotactile and skin-stretch cues—in conveying the spatial information of a virtual object when applied to the dorsal side of a blind user’s hand. We conducted a user study with 10 blind users to investigate how they perceive static and moving objects in VR with a custom-made haptic apparatus. Our results reveal that blind users can more accurately understand an object’s location and movement when receiving skin-stretch cues, as opposed to vibrotactile cues. We discuss the pros and cons of both types of haptic cues and conclude with design recommendations for future haptic solutions for VR accessibility.

University of Wisconsin–Madison (US), University of Maryland, College Park (US)
National Science Foundation
Reduced inequalities
Openalex Percentile: Top 94%
Tactile and Sensory Interactions
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