DEVELOPMENT OF STUDENTS' PROFESSIONAL COMPETENCE DURING IMPLEMENTATION OF THE «VISUALIZED HARDWARE RANDOMIZER» PROJECT

In the modern education system, one of the most effective approaches to the formation and development of digital competence is the project method, which ensures flexibility, independence and creative activity of students. The purpose of the study is to develop a methodology for the formation of professional competence of future specialists in digital technologies on the example of planning and implementation of the «Visualized hardware randomizer» project. The project «Visualized hardware randomizer» was developed on the basis of hardware and computing Arduino and is an example of an innovative task that combines programming, electronics, design and the logic of working with sensors. The goal of the educational project «Visualized hardware randomizer» is to design and program an electronic device that, with the help of sensors and algorithms, generates random answers to the user's questions. It was supposed not only to create an interesting interactive device, but also to ensure the development of professional competencies of students, such as the ability to program, work with electronic components, solve echnical problems and present the results of their work. The article describes in detail the structure, features of operation, provides fragments of the software code, and outlines the prospects for improving the visualized hardware randomizer. The project method, which was practically implemented on the example of the creation of the product «Visualized hardware randomizer», turned out to be an effective means of forming the professional competence of future specialists in digital technologies, since it provides a practical focus of training, develops critical and innovative thinking, promotes teamwork, develops the ability to self-study and increases motivation for self-development.

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Publication Details

Journal
Collection of scientific papers Kamianets-Podilsky Ivan Ohienko National University Pedagogical series
Published
2024-12-18
DOI
https://doi.org/10.32626/2307-4507.2024-30.149-156
Primary Topic
Educational Innovations and Challenges
Type
article
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article

DEVELOPMENT OF STUDENTS' PROFESSIONAL COMPETENCE DURING IMPLEMENTATION OF THE «VISUALIZED HARDWARE RANDOMIZER» PROJECT

Mykola Sadovyі, Олена Михайлівна Трифонова, Дмитро Вікторович Соменко, Yu. M. Kolesnyk et al.
Collection of scientific papers Kamianets-Podilsky Ivan Ohienko National University Pedagogical series
Educational Innovations and Challenges
article

DEVELOPMENT OF STUDENTS' PROFESSIONAL COMPETENCE DURING IMPLEMENTATION OF THE «VISUALIZED HARDWARE RANDOMIZER» PROJECT

Mykola Sadovyі, Олена Михайлівна Трифонова, Дмитро Вікторович Соменко, Yu. M. Kolesnyk, Sofia POBIAKHA
article en

Abstract

In the modern education system, one of the most effective approaches to the formation and development of digital competence is the project method, which ensures flexibility, independence and creative activity of students. The purpose of the study is to develop a methodology for the formation of professional competence of future specialists in digital technologies on the example of planning and implementation of the «Visualized hardware randomizer» project. The project «Visualized hardware randomizer» was developed on the basis of hardware and computing Arduino and is an example of an innovative task that combines programming, electronics, design and the logic of working with sensors. The goal of the educational project «Visualized hardware randomizer» is to design and program an electronic device that, with the help of sensors and algorithms, generates random answers to the user's questions. It was supposed not only to create an interesting interactive device, but also to ensure the development of professional competencies of students, such as the ability to program, work with electronic components, solve echnical problems and present the results of their work. The article describes in detail the structure, features of operation, provides fragments of the software code, and outlines the prospects for improving the visualized hardware randomizer. The project method, which was practically implemented on the example of the creation of the product «Visualized hardware randomizer», turned out to be an effective means of forming the professional competence of future specialists in digital technologies, since it provides a practical focus of training, develops critical and innovative thinking, promotes teamwork, develops the ability to self-study and increases motivation for self-development.

Collection of scientific papers Kamianets-Podilsky Ivan Ohienko National University Pedagogical seriesVol. 30
Openalex Percentile: Top 54%
Educational Innovations and Challenges
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