Research on Gamification of Diabetes Education

Diabetes education plays a significant role in medical education. Still, traditional teaching approaches have several drawbacks, including a reliance on a single approach and a gap between theory and practice. In order to improve student's learning experience and motivation, this paper provides an online gamified teaching solution for diabetes that makes use of gamification aspects and contemporary information technology. The program incorporates scenario simulation, character creation, a case system, and leaderboards to replicate a real clinic environment and to motivate students through certificates, points, and leaderboards. The program's implementation results demonstrated a substantial increase in the number of hours students spent online learning, their ability to comprehend knowledge points, and their test scores. Students generally found this learning method to be both engaging and effective, as indicated by questionnaire surveys. This study presents a novel teaching paradigm for diabetes education that is valuable for replication.

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Publication Details

Published
2024-09-13
DOI
https://doi.org/10.1109/itme63426.2024.00126
Citations
1
Primary Topic
Advanced Technologies in Various Fields
Type
article
Field-Weighted Citation Impact
0.35
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article

Research on Gamification of Diabetes Education

Xiaoxia Meng, Ning Luo
1 citations
Advanced Technologies in Various Fields
0.35
article

Research on Gamification of Diabetes Education

Xiaoxia Meng, Ning Luo
article en
1 citations

Abstract

Diabetes education plays a significant role in medical education. Still, traditional teaching approaches have several drawbacks, including a reliance on a single approach and a gap between theory and practice. In order to improve student's learning experience and motivation, this paper provides an online gamified teaching solution for diabetes that makes use of gamification aspects and contemporary information technology. The program incorporates scenario simulation, character creation, a case system, and leaderboards to replicate a real clinic environment and to motivate students through certificates, points, and leaderboards. The program's implementation results demonstrated a substantial increase in the number of hours students spent online learning, their ability to comprehend knowledge points, and their test scores. Students generally found this learning method to be both engaging and effective, as indicated by questionnaire surveys. This study presents a novel teaching paradigm for diabetes education that is valuable for replication.

Guiyang Medical University (CN), Affiliated Hospital of Guizhou Medical University (CN)
Openalex Percentile: Top 29%
Advanced Technologies in Various Fields
0.35
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