Exploring Augmented Table Setup and Lighting Customization in a Simulated Restaurant to Improve the User Experience

This study explored a concept for using Augmented Reality (AR) glasses to customize augmented table setup and lighting in a restaurant. The aim was to provide insights into AR usage in restaurants and contribute to existing research by introducing an extendable and versatile concept for scholars and restaurateurs. A controlled laboratory study, using a within-subjects design, was conducted to investigate the effects of a customizable augmented table setup and lighting on user experience (UX), perceived waiting time, psychological ownership and social acceptability. A simulated restaurant environment was created using 360° image in Virtual Reality (VR). The study implemented default and customizable table setup and lighting. Results from a paired samples t-test showed a statistically significant effect of table setup and lighting on pragmatic quality of UX, hedonic quality of UX, overall UX, Valence, Dominance, psychological ownership and affect. Furthermore, table setup had a significant effect on Arousal and perceived waiting time. Moreover, table setup significantly affected AR Interaction-, Isolation-, and Safety acceptability, while lighting only affected AR Interaction acceptability. Findings suggest that these investigated variables are worth considering for AR applications in a restaurant, especially when offering customizable augmented table setup and lighting.

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Publication Details

Published
2024-12-11
DOI
https://doi.org/10.1109/ism63611.2024.00052
Citations
1
Primary Topic
Consumer Retail Behavior Studies
Type
article
Field-Weighted Citation Impact
0.44
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article

Exploring Augmented Table Setup and Lighting Customization in a Simulated Restaurant to Improve the User Experience

Jan‐Niklas Voigt-Antons, Sebastian Möller, Maximilian Warsinke, Tanja Kojić et al.
1 citations
Consumer Retail Behavior Studies
0.44
article

Exploring Augmented Table Setup and Lighting Customization in a Simulated Restaurant to Improve the User Experience

Jan‐Niklas Voigt-Antons, Sebastian Möller, Maximilian Warsinke, Tanja Kojić, Maurizio Vergari, Jana Motowilowa
article en
1 citations

Abstract

This study explored a concept for using Augmented Reality (AR) glasses to customize augmented table setup and lighting in a restaurant. The aim was to provide insights into AR usage in restaurants and contribute to existing research by introducing an extendable and versatile concept for scholars and restaurateurs. A controlled laboratory study, using a within-subjects design, was conducted to investigate the effects of a customizable augmented table setup and lighting on user experience (UX), perceived waiting time, psychological ownership and social acceptability. A simulated restaurant environment was created using 360° image in Virtual Reality (VR). The study implemented default and customizable table setup and lighting. Results from a paired samples t-test showed a statistically significant effect of table setup and lighting on pragmatic quality of UX, hedonic quality of UX, overall UX, Valence, Dominance, psychological ownership and affect. Furthermore, table setup had a significant effect on Arousal and perceived waiting time. Moreover, table setup significantly affected AR Interaction-, Isolation-, and Safety acceptability, while lighting only affected AR Interaction acceptability. Findings suggest that these investigated variables are worth considering for AR applications in a restaurant, especially when offering customizable augmented table setup and lighting.

Hamm-Lippstadt University of Applied Sciences (DE), Technische Universität Berlin (DE)
Openalex Percentile: Top 23%
Consumer Retail Behavior Studies
0.44
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Exploring Augmented Table Setup and Lighting Customization in a Simulated Restaurant to Improve the User Experience — Jan‐Niklas Voigt-Antons, Sebastian Möller, et al. · (2024) | TGRS Research Map | TGRS