PENERAPAN MODEL GAME-BASED LEARNING UNTUK MENINGKATKAN PARTISIPASI SISWA DALAM PEMBELAJARAN FIQIH PADA KELAS IV MADRASAH ISLAMIYAH AL-ISLAMIYAH TUNGGULPAYUNG

This research evaluates the application of the Game-Based Learning model in increasing student participation in Fiqh learning at Madrasah Ibtidaiyah Al-Islamiyah, Indramayu. Using the Classroom Action Research (PTK) method with two cycles, this research involves planning, implementation, observation and reflection. Data was collected through participation tests, class observations, and questionnaires. The results show that Game-Based Learning significantly increases students' participation, understanding and motivation in learning Fiqh. This model also creates an interactive and fun classroom atmosphere. In conclusion, Game-Based Learning is an effective strategy in increasing student involvement and understanding and can be a reference for developing innovative learning methods.

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Publication Details

Journal
Wulang: Jurnal Pendidikan Guru Madrasah Ibtidaiyah.
Published
2025-03-27
DOI
https://doi.org/10.55656/wjp.v3i1.376
Primary Topic
Education and Character Development
Type
article
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article

PENERAPAN MODEL GAME-BASED LEARNING UNTUK MENINGKATKAN PARTISIPASI SISWA DALAM PEMBELAJARAN FIQIH PADA KELAS IV MADRASAH ISLAMIYAH AL-ISLAMIYAH TUNGGULPAYUNG

Nadiyatun Nikmah
Wulang: Jurnal Pendidikan Guru Madrasah Ibtidaiyah.
Education and Character Development
article

PENERAPAN MODEL GAME-BASED LEARNING UNTUK MENINGKATKAN PARTISIPASI SISWA DALAM PEMBELAJARAN FIQIH PADA KELAS IV MADRASAH ISLAMIYAH AL-ISLAMIYAH TUNGGULPAYUNG

Nadiyatun Nikmah
article en

Abstract

This research evaluates the application of the Game-Based Learning model in increasing student participation in Fiqh learning at Madrasah Ibtidaiyah Al-Islamiyah, Indramayu. Using the Classroom Action Research (PTK) method with two cycles, this research involves planning, implementation, observation and reflection. Data was collected through participation tests, class observations, and questionnaires. The results show that Game-Based Learning significantly increases students' participation, understanding and motivation in learning Fiqh. This model also creates an interactive and fun classroom atmosphere. In conclusion, Game-Based Learning is an effective strategy in increasing student involvement and understanding and can be a reference for developing innovative learning methods.

Wulang: Jurnal Pendidikan Guru Madrasah Ibtidaiyah.Vol. 3(1)
Universitas Islam Attahiriyah (ID)
Openalex Percentile: Top 94%
Education and Character Development
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