The Effects of Students towards Computer Science Learning Activities through Hybrid Service Learning
The lack of learning activities to practice the transition from theory to practice has resulted in students being less capable of conceptualising the knowledge acquired in real-life situations and mastering generic skills. Therefore, learning Computer Science requires an approach that incorporates real-world applications, such as through the implementation of Service Learning activities. However, in the post-COVID-19 endemic phase, the full implementation of Service Learning activities in a face-to-face setting is not entirely feasible. Hence, the integration of Service Learning activities through technological mediums is crucial in Computer Science education. A hybrid approach to Service Learning activities that utilises technological platforms serves as an instructional design strategy that provides students with opportunities to apply theoretical knowledge in real-world practice. Consequently, this study has designed a Computer Science learning activity that incorporates graphic materials through a hybrid Service Learning website to support the enhancement of generic skills and assess students’ perceptions. Based on a quasi-experimental research design, a total of 27 students participated in this study. The research data were analysed descriptively by examining students’ levels of generic skills across three phases: before, during, and after the implementation of Service Learning. Meanwhile, students’ perceptions indicated positive feedback towards hybrid Service Learning.
Authors
- Noor Azean Atan (ORCID: https://orcid.org/0000-0003-4879-4519)
- Umi Mastura Abd Majid (ORCID: https://orcid.org/0009-0003-4764-2932)
Publication Details
- Journal
- Open Journal of Social Sciences
- Published
- 2025-01-01
- DOI
- https://doi.org/10.4236/jss.2025.133048
- Citations
- 1
- Primary Topic
- Service-Learning and Community Engagement
- Type
- article
- Field-Weighted Citation Impact
- 8.93