Crafting The Chance: Linear Congruential Generator in Randomization System in RPGs
In role-playing games (RPGs), randomization plays an important role in designing the loot system. The unpredictability of rewards enhances player engagement and replayability. Thus, it is crucial for developers to build an algorithm to simulate an engaging randomization method. This research proposed the use of Linear Congruential Generator (LCG) based pseudo-random numbers generator in an RPG. To test the performance of the proposed method, we developed our own game titled "Rudantara", a third person roguelike game. The game employed LCG-based random generators to randomized loot drops, statistics, and upgrades. The objective of this research is to measure the performance of the proposed randomization method in our game and analyze its impact on gameplay, fairness and player satisfaction.
Authors
- Anandhini Medianty Nababan (ORCID: https://orcid.org/0000-0002-6768-7957)
- Jos Timanta Tarigan (ORCID: https://orcid.org/0000-0001-9433-2265)
- Brian Wijaya
- Avin Chaili Salim
Institutions
- Universitas Sumatera Utara (ID)
Publication Details
- Published
- 2024-12-12
- DOI
- https://doi.org/10.1109/icitsi65188.2024.10929407
- Primary Topic
- Artificial Intelligence in Games
- Type
- article
- Field-Weighted Citation Impact
- 0.00