Instructional Note: Making It about XP Instead of Loot: Ungrading and Gameful Learning Design in First-Year Writing

This essay explores the pedagogical potential of using labor-based grading and gameful learning design in a first-year writing course at an open-access college in the Southeastern United States.

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Publication Details

Journal
Teaching English in the Two-Year College
Published
2024-09-01
DOI
https://doi.org/10.58680/tetyc202452197
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
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article

Instructional Note: Making It about XP Instead of Loot: Ungrading and Gameful Learning Design in First-Year Writing

Jessica Lipsey
Teaching English in the Two-Year College
Educational Games and Gamification
article

Instructional Note: Making It about XP Instead of Loot: Ungrading and Gameful Learning Design in First-Year Writing

Jessica Lipsey
article en

Abstract

This essay explores the pedagogical potential of using labor-based grading and gameful learning design in a first-year writing course at an open-access college in the Southeastern United States.

Teaching English in the Two-Year CollegeVol. 52(1)
Openalex Percentile: Top 65%
Educational Games and Gamification
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Instructional Note: Making It about XP Instead of Loot: Ungrading and Gameful Learning Design in First-Year Writing — Jessica Lipsey · Teaching English in the Two-Year College (2024) | TGRS Research Map | TGRS