Design and Development of Espresso-Based Drink Brewing Simulation Game

Coffee has become a common and popular beverage worldwide and in Indonesia. Coffee production and consumption in Indonesia continue to rise. Espresso is a category of coffee beverage with significant cultural and industrial potential. Unfortunately, the knowledge and familiarity are lacking among the general public regarding espresso and the different types of drinks made using espresso. Drinks such as latte, cappuccino, and mocha are not widely known in terms of their preparation and ingredients. Cup-o-caf is a serious game designed to introduce various espresso-based drinks to players. This coffee shop-themed game simulates the brewing of several espresso-based beverages. The development of Cup-o-caf utilized the Rapid Application Development (RAD) method, which involves rapid iterative prototyping. Cup-o-caf was developed using Unity Engine. The completed game was tested by conducting interviews with select individuals from Indonesia. The test results revealed the effectiveness of the game in introducing various espresso-based drinks. This research indicates that the development of a game focused on introducing espresso-based drinks, emphasizing espresso as the main ingredient, and highlighting the differences in ingredients among recipes, is a promising approach to familiarizing people with espresso-based coffee beverage varieties. Future research should consider targeting more specific tester groups, increasing the sample size, and involving experts in the game development process.

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Publication Details

Journal
Journal of Business and Technology
Published
2025-03-26
DOI
https://doi.org/10.24167/jbt.v5i1.10489
Primary Topic
Impulse Buying and Technology Impacts
Type
article
Field-Weighted Citation Impact
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article

Design and Development of Espresso-Based Drink Brewing Simulation Game

Erdhi Widyarto Nugroho, T. Brenda Chandrawati, Isai Angelo Karnadhi
Journal of Business and Technology
Impulse Buying and Technology Impacts
article

Design and Development of Espresso-Based Drink Brewing Simulation Game

Erdhi Widyarto Nugroho, T. Brenda Chandrawati, Isai Angelo Karnadhi
article en

Abstract

Coffee has become a common and popular beverage worldwide and in Indonesia. Coffee production and consumption in Indonesia continue to rise. Espresso is a category of coffee beverage with significant cultural and industrial potential. Unfortunately, the knowledge and familiarity are lacking among the general public regarding espresso and the different types of drinks made using espresso. Drinks such as latte, cappuccino, and mocha are not widely known in terms of their preparation and ingredients. Cup-o-caf is a serious game designed to introduce various espresso-based drinks to players. This coffee shop-themed game simulates the brewing of several espresso-based beverages. The development of Cup-o-caf utilized the Rapid Application Development (RAD) method, which involves rapid iterative prototyping. Cup-o-caf was developed using Unity Engine. The completed game was tested by conducting interviews with select individuals from Indonesia. The test results revealed the effectiveness of the game in introducing various espresso-based drinks. This research indicates that the development of a game focused on introducing espresso-based drinks, emphasizing espresso as the main ingredient, and highlighting the differences in ingredients among recipes, is a promising approach to familiarizing people with espresso-based coffee beverage varieties. Future research should consider targeting more specific tester groups, increasing the sample size, and involving experts in the game development process.

Journal of Business and TechnologyVol. 5(1)
Soegijapranata Catholic University (ID)
Openalex Percentile: Top 91%
Impulse Buying and Technology Impacts
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