Cultural Meanings of the Entertainment Industry and Consumer Preferences among Young People

The article substantiates the cultural and historical nature and gaming nature of the entertainment industry phenomenon in the dynamics of its development, as it reveals its dependence on a complex of interrelated system-forming factors, among which consumer preferences among young people occupy an important place. The scientific novelty of the work lies in the disclosure of the thesis that the main forms of the leisure and enter-tainment industry, cultural dominants and priorities of consumer “taste” preferences in general, having a hybrid nature, are largely determined by the social demands of society for entertainment services. The research re-flects the solution of a number of tasks: the definition of the semantic content of the concept, the structure of the entertainment industry in a cultural and historical context, the systematization of its main areas preferred by the Russian youth segment. Theoretical methods were applied: cultural-historical, comparative, analysis and syn-thesis, aimed at revealing the problem in interdisciplinary discourse. It is concluded that the processes of net-workingization of social space transform not only the semantic meanings and contexts of many “classical” con-cepts of traditional culture, but also the person himself as a carrier of “net-thinking”, influencing the consumer range of entertainment and leisure practices among young people.

Authors

Publication Details

Journal
Общество философия история культура
Published
2025-03-19
DOI
https://doi.org/10.24158/fik.2025.3.32
Primary Topic
Sociopolitical Dynamics in Russia
Type
article
Field-Weighted Citation Impact
0.00
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article

Cultural Meanings of the Entertainment Industry and Consumer Preferences among Young People

Anastasia Levitskaya
Общество философия история культура
Sociopolitical Dynamics in Russia
article

Cultural Meanings of the Entertainment Industry and Consumer Preferences among Young People

Anastasia Levitskaya
article en

Abstract

The article substantiates the cultural and historical nature and gaming nature of the entertainment industry phenomenon in the dynamics of its development, as it reveals its dependence on a complex of interrelated system-forming factors, among which consumer preferences among young people occupy an important place. The scientific novelty of the work lies in the disclosure of the thesis that the main forms of the leisure and enter-tainment industry, cultural dominants and priorities of consumer “taste” preferences in general, having a hybrid nature, are largely determined by the social demands of society for entertainment services. The research re-flects the solution of a number of tasks: the definition of the semantic content of the concept, the structure of the entertainment industry in a cultural and historical context, the systematization of its main areas preferred by the Russian youth segment. Theoretical methods were applied: cultural-historical, comparative, analysis and syn-thesis, aimed at revealing the problem in interdisciplinary discourse. It is concluded that the processes of net-workingization of social space transform not only the semantic meanings and contexts of many “classical” con-cepts of traditional culture, but also the person himself as a carrier of “net-thinking”, influencing the consumer range of entertainment and leisure practices among young people.

Общество философия история культура(3)
Decent work and economic growth
Openalex Percentile: Top 93%
Sociopolitical Dynamics in Russia
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