Beyond Exhibits: Exploring Museum VR Adoption through a Validated UTAUT2 Model for Visitor Usage Behaviour

This study examines the Unified Theory of Acceptance and Use of Technology (UTAUT2) model's suitability for understanding museum visitors' intentions towards Virtual Reality (VR) technology. Compared to the Technology Acceptance Model (TAM), UTAUT2 offers a more comprehensive framework. The study validates its relevance to the museum context and extends it with factors such as design quality and past experience. A questionnaire based on this extended model was developed and validated with 78 participants. The results confirm the model's effectiveness and reliability, suggesting its potential for studying VR intentions in museums. This validated model lays the groundwork for future large-scale studies exploring generational differences in VR usage through age-segmented data analysis. Understanding these variations can inform the development of VR experiences tailored to specific age groups, ultimately enhancing the museum experience.

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Publication Details

Journal
Journal of Cognitive Sciences and Human Development
Published
2024-09-30
DOI
https://doi.org/10.33736/jcshd.7195.2024
Citations
1
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
0.37
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article

Beyond Exhibits: Exploring Museum VR Adoption through a Validated UTAUT2 Model for Visitor Usage Behaviour

Mohd Kamal Othman, Li Yi Fei
1 citations
Journal of Cognitive Sciences and Human Development
Virtual Reality Applications and Impacts
0.37
article

Beyond Exhibits: Exploring Museum VR Adoption through a Validated UTAUT2 Model for Visitor Usage Behaviour

Mohd Kamal Othman, Li Yi Fei
article en
1 citations

Abstract

This study examines the Unified Theory of Acceptance and Use of Technology (UTAUT2) model's suitability for understanding museum visitors' intentions towards Virtual Reality (VR) technology. Compared to the Technology Acceptance Model (TAM), UTAUT2 offers a more comprehensive framework. The study validates its relevance to the museum context and extends it with factors such as design quality and past experience. A questionnaire based on this extended model was developed and validated with 78 participants. The results confirm the model's effectiveness and reliability, suggesting its potential for studying VR intentions in museums. This validated model lays the groundwork for future large-scale studies exploring generational differences in VR usage through age-segmented data analysis. Understanding these variations can inform the development of VR experiences tailored to specific age groups, ultimately enhancing the museum experience.

Journal of Cognitive Sciences and Human DevelopmentVol. 10(2)
Universiti Malaysia Sarawak (MY)
Openalex Percentile: Top 34%
Virtual Reality Applications and Impacts
0.37
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