Smart recreation: experience of implementing digital technologies in the organization of physical recreation and mass sports

Digital technologies are actively integrated into various spheres of social activity, including physical recreation and mass sports. The use of modern smart technologies contributes to improving the quality of recreational activities, their diversity and accessibility, increasing the level of involvement of different groups of the population in an active lifestyle, effective monitoring of individual physical activity and differentiated selection of activities. Sports and health activities, physical recreation and mass sports should be considered as a priority area in increasing the indicators of physical activity of the population, creating opportunities (including for people with disabilities), which actualizes the implementation of modern digital technologies to increase the efficiency of such activities. Among the common digital solutions that are effectively used in the field of physical recreation and mass sports, the following can be distinguished: mobile applications and online platforms, gadgets for tracking activity, virtual and augmented reality, smart platforms, media platforms, analytical tools, etc. In Ukraine, a successful example of the implementation of digital technologies in the process of organizing physical recreation and mass sports is the creation and functioning of the information and communication system «Active Parks», the main purpose of which is to involve people in systematic training sessions aimed at developing basic motor skills. The portal «Active Parks» was created to provide information and methodical support to users and coordinators. The portal contains: physical activities, events, news, information about updates, announcements, reports, routes, geolocations, video lessons, instructions for users and coordinators, maps of active parks and locations, etc. Thus, the functional sections of the portal provide wide opportunities for its use in physical culture, health and sports work. Thanks to the project, people receive free access and equal opportunities for playing sports, forming healthy lifestyle skills.

Authors

Publication Details

Journal
Scientific Journal of National Pedagogical Dragomanov University Series 15 Scientific and pedagogical problems of physical culture (physical culture and sports)
Published
2025-03-21
DOI
https://doi.org/10.31392/udu-nc.series15.2025.03k(188).59
Primary Topic
Physical Education and Training Studies
Type
article
Field-Weighted Citation Impact
0.00
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article

Smart recreation: experience of implementing digital technologies in the organization of physical recreation and mass sports

Halyna Kolomoiets, Andriy Rebryna, Yuriy Bubley
Scientific Journal of National Pedagogical Dragomanov University Series 15 Scientific and pedagogical problems of physical culture (physical culture and sports)
Physical Education and Training Studies
article

Smart recreation: experience of implementing digital technologies in the organization of physical recreation and mass sports

Halyna Kolomoiets, Andriy Rebryna, Yuriy Bubley
article en

Abstract

Digital technologies are actively integrated into various spheres of social activity, including physical recreation and mass sports. The use of modern smart technologies contributes to improving the quality of recreational activities, their diversity and accessibility, increasing the level of involvement of different groups of the population in an active lifestyle, effective monitoring of individual physical activity and differentiated selection of activities. Sports and health activities, physical recreation and mass sports should be considered as a priority area in increasing the indicators of physical activity of the population, creating opportunities (including for people with disabilities), which actualizes the implementation of modern digital technologies to increase the efficiency of such activities. Among the common digital solutions that are effectively used in the field of physical recreation and mass sports, the following can be distinguished: mobile applications and online platforms, gadgets for tracking activity, virtual and augmented reality, smart platforms, media platforms, analytical tools, etc. In Ukraine, a successful example of the implementation of digital technologies in the process of organizing physical recreation and mass sports is the creation and functioning of the information and communication system «Active Parks», the main purpose of which is to involve people in systematic training sessions aimed at developing basic motor skills. The portal «Active Parks» was created to provide information and methodical support to users and coordinators. The portal contains: physical activities, events, news, information about updates, announcements, reports, routes, geolocations, video lessons, instructions for users and coordinators, maps of active parks and locations, etc. Thus, the functional sections of the portal provide wide opportunities for its use in physical culture, health and sports work. Thanks to the project, people receive free access and equal opportunities for playing sports, forming healthy lifestyle skills.

Scientific Journal of National Pedagogical Dragomanov University Series 15 Scientific and pedagogical problems of physical culture (physical culture and sports)(3K(188))
Openalex Percentile: Top 92%
Physical Education and Training Studies
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