Gesture Showdown: Rock Paper Scissors with AI Vision
This paper presents a gesture-based RockPaper-Scissors game that leverages computer vision and hand gesture recognition to enable intuitive human-computer interaction. Utilizing MediaPipe's pre-trained hand tracking module, the system detects and identifies 21 hand landmarks in real-time to classify gestures as rock, paper or scissors based on angular relationships between key points. OpenCV is used for webcam integration and video frame preprocessing, ensuring seamless interaction. The game compares the recognized gesture with a computer-generated move, dynamically displaying the results and resetting after each round for continuous play. The system identifies gestures through precise angle calculations, differentiating between closed fists, open palms and extended fingers. Sample outputs demonstrate real-time gameplay scenarios, highlighting gesture recognition accuracy and user engagement. Future enhancements include refining recognition accuracy, adding multiplayer functionality, introducing customizable gestures, and deploying the game on web and mobile platforms for broader accessibility. This project showcases the potential of integrating AI and computer vision in creating engaging and user-friendly applications.
Authors
- Y. D.
- Nikita Shravan
- Kaustav Bose (ORCID: https://orcid.org/0000-0003-3579-1941)
- Hemal Babu H
Publication Details
- Published
- 2025-02-07
- DOI
- https://doi.org/10.1109/icccit62592.2025.10928086
- Primary Topic
- Ethics and Social Impacts of AI
- Type
- article
- Field-Weighted Citation Impact
- 0.00