AR/VR Module Based On Game Development to Show 3D Games Reality by Using Vuforia Database(VD)
In today's world, technology is emerging rapidly with new breakthroughs and innovation. Technology has entered the entertainment field in ways that were unimaginable a few years ago, significantly enhancing the user experience to make it as enjoyable and immersive as possible. One of its major components is gaming. Games nowadays are using the most advanced technology and machinery available in the industry, pushing the boundaries of what is possible, so they can meet users' requirements. For example, high-end game engines like Unreal Engine and Unity, along with sophisticated programming languages and graphic design tools, have become industry standards and have been used for many decades. However, games now boast entirely unique features such as VR (Virtual Reality), which uses VR headsets and eye tracking (to mimic the game character's dynamic field of view), and AR (Augmented Reality), which represents in-game content in the real world using camera devices or AR headsets. These technologies are revolutionizing the gaming landscape, creating experiences that were once confined to science fiction. AR is an emerging technology developed in recent years, although the early devices and concepts were introduced by the U.S. Air Force Armstrong Laboratory in 1992. However, at that time, it was not accurate enough to implement in 3D games due to a lack of resources and technological advancement. With significant strides in technology, particularly in processing power and sensor accuracy, AR has now reached a level of maturity that is drawing considerable attention from developers. As a result, many companies have started to develop 3D AR games or have plans to do so in the near future. This trend is expected to grow exponentially, with AR becoming a key component in the future of interactive gaming.
Authors
- Reshma Khan
- Ukaoha Kingsley
- Al-Akaidi Marwan
Institutions
- Chandigarh University (IN)
Publication Details
- Published
- 2024-11-26
- DOI
- https://doi.org/10.1109/nigercon62786.2024.10927370
- Primary Topic
- Augmented Reality Applications
- Type
- article
- Field-Weighted Citation Impact
- 0.00